From f201fe50f59bff01d31112bb8a3a0731117e7439 Mon Sep 17 00:00:00 2001 From: Sara Date: Fri, 1 Dec 2023 21:45:10 +0100 Subject: [PATCH] feat: changed timing for hurtboxes from player --- game/src/PlayerStates.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/game/src/PlayerStates.c b/game/src/PlayerStates.c index 828eed6..444bc38 100644 --- a/game/src/PlayerStates.c +++ b/game/src/PlayerStates.c @@ -70,7 +70,7 @@ void PlayerJabA_Enter(Player* self) { const State* PlayerJabA_Update(Player* self, float deltaTime) { const float ntime = animation_sprite_get_time_normalized(self->currentAnimation); - if(self->animationTriggers == 0 && ntime > 0.5f) + if(self->animationTriggers == 0 && ntime > 0.33f) PlayerAttackTrigger(self); if(self->attackInput && ntime > 1.0f) return PlayerJabB(); @@ -89,7 +89,7 @@ void PlayerJabB_Enter(Player* self) { const State* PlayerJabB_Update(Player* self, float deltaTime) { const float ntime = animation_sprite_get_time_normalized(self->currentAnimation); - if(self->animationTriggers == 0 && ntime > 0.5f) + if(self->animationTriggers == 0 && ntime > 0.33f) PlayerAttackTrigger(self); if(self->attackInput && ntime > 1.0f) return PlayerJabA();