feat: added physics world queries
This commit is contained in:
parent
92907b1b82
commit
e0a05e546e
|
@ -30,17 +30,6 @@ void physics_world_remove_entity(PhysicsEntity entity) {
|
|||
ASSERT_RETURN(0,, "Physics entity with data at %p is not registered in physics world", entity.data);
|
||||
}
|
||||
|
||||
Collider* physics_world_query(PhysicsQuery query) {
|
||||
list_foreach(RigidBody**, body, &_world_bodies) {
|
||||
list_foreach(Collider**, collider, rigidbody_get_colliders(*body)) {
|
||||
if(overlap_check(query, *collider))
|
||||
return *collider;
|
||||
}
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static inline
|
||||
void _internal_physics_check_entities(PhysicsEntity left, PhysicsEntity right) {
|
||||
RigidBody* rbleft = left.tc->get_rigidbody(left.data);
|
||||
|
@ -99,3 +88,37 @@ void physics_world_tick() {
|
|||
_internal_physics_narrow_collision();
|
||||
_internal_physics_apply();
|
||||
}
|
||||
|
||||
Collider* physics_world_query(PhysicsQuery query, RigidBody* ignore) {
|
||||
list_foreach(PhysicsEntity*, entity, &_world_bodies) {
|
||||
RigidBody* body = entity->tc->get_rigidbody(entity->data);
|
||||
if(body == ignore) continue;
|
||||
|
||||
list_foreach(Collider**, collider, rigidbody_get_colliders(body)) {
|
||||
if(overlap_check(query, *collider))
|
||||
return *collider;
|
||||
}
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
Collider* physics_world_box_query(Vector centre, Vector extents, PhysicsMask mask, RigidBody* ignore) {
|
||||
Transform transform = {
|
||||
.position = centre,
|
||||
.scale = OneVector,
|
||||
.rotation = 0.f
|
||||
};
|
||||
Shape* shape = shape_new((Vector[]){
|
||||
MakeVector(-extents.x, -extents.y),
|
||||
MakeVector(extents.x, -extents.y),
|
||||
MakeVector(extents.x, extents.y),
|
||||
MakeVector(-extents.x, extents.y)
|
||||
}, 4);
|
||||
PhysicsQuery query = {
|
||||
.shape = shape,
|
||||
.transform = &transform,
|
||||
.mask = mask
|
||||
};
|
||||
return physics_world_query(query, ignore);
|
||||
}
|
||||
|
|
|
@ -10,8 +10,9 @@ extern void physics_world_clean();
|
|||
extern void physics_world_add_entity(PhysicsEntity entity);
|
||||
extern void physics_world_remove_entity(PhysicsEntity entity);
|
||||
|
||||
extern Collider* physics_world_query(PhysicsQuery query);
|
||||
|
||||
extern void physics_world_tick();
|
||||
|
||||
extern Collider* physics_world_query(PhysicsQuery query, RigidBody* ignore);
|
||||
extern Collider* physics_world_box_query(Vector centre, Vector extents, PhysicsMask mask, RigidBody* ignore);
|
||||
|
||||
#endif // !_fencer_physics_world_h
|
||||
|
|
Loading…
Reference in a new issue