changed shape of player collision shape
This commit is contained in:
parent
023d9ba2ec
commit
def06c4018
|
@ -36,7 +36,7 @@ void player_start(Player* self) {
|
||||||
float ex_w = 0.1f;
|
float ex_w = 0.1f;
|
||||||
float h = .75f;
|
float h = .75f;
|
||||||
float r = 0.05f;
|
float r = 0.05f;
|
||||||
float rr = r;
|
float rr = 0.075f;
|
||||||
*self = (Player) {
|
*self = (Player) {
|
||||||
.transform = {ZeroVector, {4, 4}, 0},
|
.transform = {ZeroVector, {4, 4}, 0},
|
||||||
.sprite = sprite_from_spritesheet(spr_player_standing, 0),
|
.sprite = sprite_from_spritesheet(spr_player_standing, 0),
|
||||||
|
|
Loading…
Reference in a new issue