diff --git a/game/src/EnemyStates.c b/game/src/EnemyStates.c index f3157ee..9738f22 100644 --- a/game/src/EnemyStates.c +++ b/game/src/EnemyStates.c @@ -36,4 +36,4 @@ const State* EnemyHurt_Update(Enemy* self, float deltaTime) { if(ntime > 1.0f) return EnemyIdle(); return EnemyHurt(); -} \ No newline at end of file +}