feat: added DamageEventData struct
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11
game/src/DamageEvent.h
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11
game/src/DamageEvent.h
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#ifndef FIGHT_DAMAGE_EVENT_H
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#define FIGHT_DAMAGE_EVENT_H
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#include "vmath.h"
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typedef struct DamageEventData {
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int damageAmount;
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Vector origin;
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} DamageEventData;
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#endif // !FIGHT_DAMAGE_EVENT_H
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