disabled debug drawing of tilemap collision shapes
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@ -102,7 +102,7 @@ void tilemap_draw(Tilemap* self, Transform transform) {
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}
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}
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#if 1
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#if 0
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for(int i = 0; i < self->map_num; ++i) {
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tile = self->map + i;
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Shape* shape = tiledef_get_shape(tile->tiledef);
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