diff --git a/game/src/BeatEmUp.c b/game/src/BeatEmUp.c index 89a3d0c..4bd4db8 100644 --- a/game/src/BeatEmUp.c +++ b/game/src/BeatEmUp.c @@ -1,16 +1,9 @@ #include "Player.h" -#include "Prop.h" #include "Enemy.h" #include "program.h" -#include "shape.h" static void play() { - SpawnProp(MakeVector(2.f, 0.f), - sprite_from_spritesheet(spritesheet_load("assets/bag.png", IVectorFrom(512)), 0), - shape_new_square(MakeVector(0.2f, 0.075f)), - MakeVector(0.5f, .93f) - ); SpawnPlayer(ZeroVector); SpawnEnemy(MakeVector(1.f, 0.0f), EnemyIdle()); }