changed camera FOV
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1 changed files with 1 additions and 1 deletions
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@ -4,7 +4,7 @@
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static
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static
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void play() {
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void play() {
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g_camera.fov = 40;
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g_camera.fov = 5;
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SpawnPlayer(ZeroVector);
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SpawnPlayer(ZeroVector);
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}
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}
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