From 9d220a1cb8b1e8e2cf52bd29917658c0639409d9 Mon Sep 17 00:00:00 2001 From: Sara Date: Tue, 16 Jan 2024 12:35:21 +0100 Subject: [PATCH] feat: added Enemies are now invincible while stunned --- game/src/Enemy.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/game/src/Enemy.c b/game/src/Enemy.c index 3787179..6533695 100644 --- a/game/src/Enemy.c +++ b/game/src/Enemy.c @@ -123,6 +123,8 @@ RigidBody* EnemyGetRigidBody(Enemy* self) { } int EnemyDamage(Enemy* self, DamageEventData* data) { + if(self->stun_time > 0.f) + return 0; self->health -= data->damageAmount; LOG_INFO("Damage received"); if(self->health <= 0) {