player animation speed set to 8fps

This commit is contained in:
Sara 2023-11-12 16:05:20 +01:00
parent c86904dd45
commit 988a87712b

View file

@ -7,7 +7,7 @@
#include "game_world.h"
#include <SDL2/SDL_gamecontroller.h>
static const float _anim_speed = 1.0;
static const float _anim_speed = 1.0/8.0;
static
void player_input_h(Player* self, InputEvent val) {