removed duplicate on_collision call from physics_world
This commit is contained in:
parent
73f40863db
commit
8b6cc6d319
|
@ -149,7 +149,6 @@ void _internal_tilemap_entity_collision_check(Tilemap* map, PhysicsEntity entity
|
||||||
tileentity = TileInstance_as_PhysicsEntity(tilemap_get_tile(map, i));
|
tileentity = TileInstance_as_PhysicsEntity(tilemap_get_tile(map, i));
|
||||||
|
|
||||||
if(collision_check(entity, tileentity, &collision_a, &collision_b)) {
|
if(collision_check(entity, tileentity, &collision_a, &collision_b)) {
|
||||||
entity.tc->on_collision(entity.data, collision_a);
|
|
||||||
rigidbody_add_contact(entity_body, collision_a);
|
rigidbody_add_contact(entity_body, collision_a);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue