diff --git a/src/player.c b/src/player.c index aacc9d7..7f99ea2 100644 --- a/src/player.c +++ b/src/player.c @@ -1,4 +1,5 @@ #include "player.h" +#include "debug.h" void player_spawn(Player* self, Vector at) { self->transform.position = at; @@ -12,6 +13,10 @@ void player_update(Player* self, float dt) { } +void player_collision(Player* self, Collision hit) { + LOG_INFO("AAAAA %p", hit.other.data); +} + Sprite* player_get_sprite(Player* self) { return self->sprite; }