disabled some debug drawing

This commit is contained in:
Sara 2023-10-19 18:04:27 +02:00
parent a52169892d
commit 788c1970e2
3 changed files with 4 additions and 4 deletions

View file

@ -35,7 +35,7 @@ static
void draw() {
level_draw(level);
sprite_entity_draw(Player_as_SpriteEntity(player));
physics_entity_debug_draw(Player_as_PhysicsEntity(player));
// physics_entity_debug_draw(Player_as_PhysicsEntity(player));
}
int main(int argc, char* argv[]) {

View file

@ -38,8 +38,8 @@ void sprite_destroy(Sprite* self) {
}
void sprite_draw(Sprite* self, Transform transform) {
#warning "sprite drawing disabled"
return;
// #warning "sprite drawing disabled"
// return;
SDL_Texture* texture = spritesheet_get_texture(self->spritesheet);
SDL_Rect source = spritesheet_get_frame_rect(self->spritesheet, self->current_frame);

View file

@ -95,7 +95,7 @@ void tilemap_draw(Tilemap* self, Transform transform) {
for(int i = 0; i < self->map_num; ++i) {
tile = self->map + i;
tiletrans = transform_apply(self->transform, tile->transform);
shape_draw(tiledef_get_shape(tile->tiledef), tiletrans);
// shape_draw(tiledef_get_shape(tile->tiledef), tiletrans);
}
for(int i = 0; i < self->map_num; ++i) {