disabled some debug drawing
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a52169892d
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788c1970e2
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@ -35,7 +35,7 @@ static
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void draw() {
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void draw() {
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level_draw(level);
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level_draw(level);
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sprite_entity_draw(Player_as_SpriteEntity(player));
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sprite_entity_draw(Player_as_SpriteEntity(player));
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physics_entity_debug_draw(Player_as_PhysicsEntity(player));
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// physics_entity_debug_draw(Player_as_PhysicsEntity(player));
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}
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}
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int main(int argc, char* argv[]) {
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int main(int argc, char* argv[]) {
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@ -38,8 +38,8 @@ void sprite_destroy(Sprite* self) {
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}
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}
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void sprite_draw(Sprite* self, Transform transform) {
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void sprite_draw(Sprite* self, Transform transform) {
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#warning "sprite drawing disabled"
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// #warning "sprite drawing disabled"
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return;
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// return;
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SDL_Texture* texture = spritesheet_get_texture(self->spritesheet);
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SDL_Texture* texture = spritesheet_get_texture(self->spritesheet);
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SDL_Rect source = spritesheet_get_frame_rect(self->spritesheet, self->current_frame);
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SDL_Rect source = spritesheet_get_frame_rect(self->spritesheet, self->current_frame);
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@ -95,7 +95,7 @@ void tilemap_draw(Tilemap* self, Transform transform) {
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for(int i = 0; i < self->map_num; ++i) {
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for(int i = 0; i < self->map_num; ++i) {
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tile = self->map + i;
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tile = self->map + i;
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tiletrans = transform_apply(self->transform, tile->transform);
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tiletrans = transform_apply(self->transform, tile->transform);
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shape_draw(tiledef_get_shape(tile->tiledef), tiletrans);
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// shape_draw(tiledef_get_shape(tile->tiledef), tiletrans);
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}
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}
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for(int i = 0; i < self->map_num; ++i) {
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for(int i = 0; i < self->map_num; ++i) {
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