diff --git a/src/program.c b/src/program.c index 96640fb..969dbb2 100644 --- a/src/program.c +++ b/src/program.c @@ -1,6 +1,7 @@ #include "program.h" #include "tilemap.h" #include "camera.h" +#include "sprite.h" #include <SDL2/SDL_video.h> #include <SDL2/SDL_image.h> @@ -25,19 +26,13 @@ int program_run(const struct ProgramSettings* settings) { render_init(g_window, settings); camera_init(); - struct Tilemap map = tilemap_load("resources/box.tilemap.xml"); - struct Tileset set = { - .texture = IMG_LoadTexture(g_renderer, "resources/ts_castle.png"), - .tile_size = {32, 32}, - .shear = 10 - }; - SDL_QueryTexture(set.texture, NULL, NULL, &set.texture_resolution.x, &set.texture_resolution.y); - map.tileset = set; + Spritesheet* sheet = spritesheet_from_texture("resources/player.png", (IVector){64, 64}); + Sprite* sprite = sprite_from_spritesheet(sheet); for(;;) { SDL_Delay(1); program_handle_events(); - tilemap_render(&map); + sprite_draw(sprite, IdentityTransform); render_present(); }