diff --git a/core/src/input_axis.c b/core/src/input_axis.c index 36ee80f..60c9333 100644 --- a/core/src/input_axis.c +++ b/core/src/input_axis.c @@ -4,6 +4,7 @@ KeyBind* keybind_new(SDL_Scancode key) { KeyBind* self = malloc(sizeof(KeyBind)); + ASSERT_RETURN(self != NULL, NULL, "Failed to allocate space for KeyBind instance"); *self = (KeyBind) { .device = NULL, .scancode = key, @@ -31,6 +32,7 @@ void keybind_set_device(KeyBind* self, InputDevice* device) { ControllerAxis* controlleraxis_new(int axis) { ControllerAxis* self = malloc(sizeof(ControllerAxis)); + ASSERT_RETURN(self != NULL, NULL, "Failed to allocate space for ControllerAxis instance"); *self = (ControllerAxis){ .axis = axis, .device = NULL @@ -48,7 +50,6 @@ int controlleraxis_is_changed_by(ControllerAxis* self, SDL_Event event) { InputEvent controlleraxis_evaluate(ControllerAxis* self, SDL_Event event) { float result = (float)event.caxis.value / 32767.0; - LOG_INFO("axis %f", result); return (InputEvent) { .type = InputEvent_Float, .as_float = result @@ -61,6 +62,7 @@ void controlleraxis_set_device(ControllerAxis* self, InputDevice* device) { ControllerButton* controllerbutton_new(int button) { ControllerButton* self = malloc(sizeof(ControllerButton)); + ASSERT_RETURN(self != NULL, NULL, "Failed to allocate space for ControllerButton instance"); *self = (ControllerButton) { .button = button, .device = NULL @@ -86,8 +88,14 @@ void controllerbutton_set_device(ControllerButton* self, InputDevice* device) { self->device = device; } +#define NEW(__Type, __Variable, ...)\ +__Type *__Variable = malloc(sizeof(__Type));\ +if(__Variable == NULL) LOG_ERROR("Failed to allocate memory for " #__Variable);\ +*__Variable = (__Type)__VA_ARGS__; + CompositeAxis1D* compositeaxis1d_new(InputAxis left, InputAxis right, InputEventType type) { CompositeAxis1D* self = malloc(sizeof(CompositeAxis1D)); + ASSERT_RETURN(self != NULL, NULL, "Failed to allocate space for CompositeAxis1D instance"); *self = (CompositeAxis1D) { .left = left, .right = right,