added design document
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design/Core.md
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design/Core.md
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# Mechanics
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## Movement
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Slow and considered.
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The walking speed is slow, the running speed slightly less so.
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Walkable parts of environments are relatively small.
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## Combat
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## Exploration
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Resources are scattered throughout the environment.
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It should be rewarding to stop and gather them.
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## Upgrades
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# Dynamics
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## Careful Progress
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The player should be careful and considered during second to second gameplay.
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