added design document

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Sara 2023-11-06 09:00:53 +01:00
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# Mechanics
## Movement
Slow and considered.
The walking speed is slow, the running speed slightly less so.
Walkable parts of environments are relatively small.
## Combat
## Exploration
Resources are scattered throughout the environment.
It should be rewarding to stop and gather them.
## Upgrades
# Dynamics
## Careful Progress
The player should be careful and considered during second to second gameplay.