switched order of level and player drawing

This commit is contained in:
Sara 2023-11-13 21:45:44 +01:00
parent dd6ce5deba
commit 3e531e1b6e

View file

@ -24,8 +24,8 @@ void tick() {
static
void draw() {
level_draw(level);
sprite_entity_draw(Player_as_SpriteEntity(player));
level_draw(level);
}
int main(int argc, char* argv[]) {