fix(warnings): added _DataType argument to DefineState to improve type checking

This commit is contained in:
Sara 2023-11-22 15:58:59 +01:00
parent 2b1aa6236f
commit 3c647ccfc2
2 changed files with 5 additions and 5 deletions

View file

@ -67,7 +67,7 @@ extern void PlayerAnimationExit(Player* player);
extern void PlayerIdleEnter(Player* player);
DefineState(PlayerIdle,
DefineState(PlayerIdle, Player,
PlayerIdleEnter,
PlayerAnimationExit,
PlayerAnimationUpdate