diff --git a/game/src/Prop.c b/game/src/Prop.c
index 5bea7a9..ea5f7ab 100644
--- a/game/src/Prop.c
+++ b/game/src/Prop.c
@@ -1,5 +1,6 @@
 #include "Prop.h"
 #include "DamageEvent.h"
+#include "Messages.h"
 #include "debug.h"
 #include "game_world.h"
 #include "physics_world.h"
@@ -63,7 +64,7 @@ RigidBody* PropGetRigidBody(Prop* self) {
 
 void* PropReceiveMessage(Prop* self, MessageID message, uintptr_t data) {
     DamageEventData* damage = (DamageEventData*)data;
-    if(message == 1) {
+    if(message == MESSAGE_DEAL_DAMAGE) {
         LOG_INFO("Punching bag took %d damage", damage->damageAmount);
     }
     return 0;