diff --git a/game/src/Prop.c b/game/src/Prop.c index 50d3c31..dc49cd1 100644 --- a/game/src/Prop.c +++ b/game/src/Prop.c @@ -39,11 +39,7 @@ void DestroyProp(Prop* self) { } void PropStart(Prop* self) {} -void PropUpdate(Prop* self, float deltaTime) { - Vector vel = rigidbody_get_velocity(self->rigidbody); - LOG_INFO("Velocity: %f %f", vel.x, vel.y); - LOG_INFO("Position: %f %f", self->transform.position.x, self->transform.position.y); -} +void PropUpdate(Prop* self, float deltaTime) {} void PropDraw(Prop* self) { sprite_draw(self->sprite, self->transform);