From 28ab75bf8dbb6be58e24c69d67ff18be86bf50f5 Mon Sep 17 00:00:00 2001
From: Sara <sara@saragerretsen.nl>
Date: Tue, 16 Jan 2024 20:15:35 +0100
Subject: [PATCH] feat: attacks while in the air will now place a hurtbox, in
 the air

---
 game/src/PlayerStates.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/game/src/PlayerStates.c b/game/src/PlayerStates.c
index 8dca73a..b615bcd 100644
--- a/game/src/PlayerStates.c
+++ b/game/src/PlayerStates.c
@@ -68,7 +68,7 @@ void PlayerHurtbox(Player* self, DamageEventData damage, Vector hitbox_size, Vec
         .owner = Player_as_BehaviourEntity(self),
         .damage = damage,
         .size = hitbox_size,
-        .offset = offset,
+        .offset = vaddf(offset, MakeVector(0.f, self->height)),
         .depth_extent = 0.15f,
     };
     HurtboxCast(&box, self->facing);