From 28ab75bf8dbb6be58e24c69d67ff18be86bf50f5 Mon Sep 17 00:00:00 2001 From: Sara <sara@saragerretsen.nl> Date: Tue, 16 Jan 2024 20:15:35 +0100 Subject: [PATCH] feat: attacks while in the air will now place a hurtbox, in the air --- game/src/PlayerStates.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/game/src/PlayerStates.c b/game/src/PlayerStates.c index 8dca73a..b615bcd 100644 --- a/game/src/PlayerStates.c +++ b/game/src/PlayerStates.c @@ -68,7 +68,7 @@ void PlayerHurtbox(Player* self, DamageEventData damage, Vector hitbox_size, Vec .owner = Player_as_BehaviourEntity(self), .damage = damage, .size = hitbox_size, - .offset = offset, + .offset = vaddf(offset, MakeVector(0.f, self->height)), .depth_extent = 0.15f, }; HurtboxCast(&box, self->facing);