cleaned up includes for fencer.c
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src/fencer.c
14
src/fencer.c
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@ -1,18 +1,8 @@
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#include "assets.h"
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#include "camera.h"
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#include "debug.h"
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#include "input.h"
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#include "input_axis.h"
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#include "physics_entity.h"
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#include "physics_world.h"
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#include "level.h"
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#include "program.h"
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#include "rigidbody.h"
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#include "spritesheet.h"
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#include "sprite.h"
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#include "tilemap.h"
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#include "player.h"
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#include <SDL2/SDL_scancode.h>
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#include <assert.h>
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#include "sprite_entity.h"
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static Player* player = NULL;
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static Level* level = NULL;
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