debug drawing code for tilemaps can now be turned off
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@ -102,6 +102,7 @@ void tilemap_draw(Tilemap* self, Transform transform) {
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}
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}
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#if 1
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for(int i = 0; i < self->map_num; ++i) {
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tile = self->map + i;
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Shape* shape = tiledef_get_shape(tile->tiledef);
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@ -110,6 +111,7 @@ void tilemap_draw(Tilemap* self, Transform transform) {
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tiletrans = transform_apply(self->transform, tile->transform);
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shape_draw(shape, tiletrans);
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}
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#endif
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}
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size_t tilemap_get_tile_count(Tilemap* self) {
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