debug drawing code for tilemaps can now be turned off

This commit is contained in:
Sara 2023-11-01 23:01:28 +01:00
parent 1d46d9dc6f
commit 0e3a4b1772

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@ -102,6 +102,7 @@ void tilemap_draw(Tilemap* self, Transform transform) {
} }
} }
#if 1
for(int i = 0; i < self->map_num; ++i) { for(int i = 0; i < self->map_num; ++i) {
tile = self->map + i; tile = self->map + i;
Shape* shape = tiledef_get_shape(tile->tiledef); Shape* shape = tiledef_get_shape(tile->tiledef);
@ -110,6 +111,7 @@ void tilemap_draw(Tilemap* self, Transform transform) {
tiletrans = transform_apply(self->transform, tile->transform); tiletrans = transform_apply(self->transform, tile->transform);
shape_draw(shape, tiletrans); shape_draw(shape, tiletrans);
} }
#endif
} }
size_t tilemap_get_tile_count(Tilemap* self) { size_t tilemap_get_tile_count(Tilemap* self) {