53 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			53 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
#!/usr/bin/env python
 | 
						|
from misc.utility.scons_hints import *
 | 
						|
 | 
						|
Import("env")
 | 
						|
Import("env_modules")
 | 
						|
 | 
						|
env_upnp = env_modules.Clone()
 | 
						|
 | 
						|
# Thirdparty source files
 | 
						|
 | 
						|
thirdparty_obj = []
 | 
						|
 | 
						|
if env["builtin_miniupnpc"] and env["platform"] != "web":
 | 
						|
    thirdparty_dir = "#thirdparty/miniupnpc/"
 | 
						|
    thirdparty_sources = [
 | 
						|
        "igd_desc_parse.c",
 | 
						|
        "miniupnpc.c",
 | 
						|
        "minixml.c",
 | 
						|
        "minisoap.c",
 | 
						|
        "minissdpc.c",
 | 
						|
        "miniwget.c",
 | 
						|
        "upnpcommands.c",
 | 
						|
        "upnpdev.c",
 | 
						|
        "upnpreplyparse.c",
 | 
						|
        "connecthostport.c",
 | 
						|
        "portlistingparse.c",
 | 
						|
        "receivedata.c",
 | 
						|
        "addr_is_reserved.c",
 | 
						|
    ]
 | 
						|
    thirdparty_sources = [thirdparty_dir + "src/" + file for file in thirdparty_sources]
 | 
						|
 | 
						|
    env_upnp.Prepend(CPPEXTPATH=[thirdparty_dir + "include"])
 | 
						|
    env_upnp.Append(CPPDEFINES=["MINIUPNP_STATICLIB"])
 | 
						|
    if env["platform"] != "windows":
 | 
						|
        env_upnp.Append(CPPDEFINES=["MINIUPNPC_SET_SOCKET_TIMEOUT"])
 | 
						|
 | 
						|
    env_thirdparty = env_upnp.Clone()
 | 
						|
    env_thirdparty.Prepend(CPPEXTPATH=[thirdparty_dir + "include/miniupnpc"])
 | 
						|
    env_thirdparty.disable_warnings()
 | 
						|
    env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
 | 
						|
    env.modules_sources += thirdparty_obj
 | 
						|
 | 
						|
 | 
						|
# Godot source files
 | 
						|
 | 
						|
module_obj = []
 | 
						|
 | 
						|
env_upnp.add_source_files(module_obj, "*.cpp")
 | 
						|
env.modules_sources += module_obj
 | 
						|
 | 
						|
# Needed to force rebuilding the module files when the thirdparty library is updated.
 | 
						|
env.Depends(module_obj, thirdparty_obj)
 |