feat: godot-engine-source-4.3-stable
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engine/core/input/SCsub
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20
engine/core/input/SCsub
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#!/usr/bin/env python
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Import("env")
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import input_builders
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# Order matters here. Higher index controller database files write on top of lower index database files.
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controller_databases = [
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"gamecontrollerdb.txt",
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"godotcontrollerdb.txt",
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]
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gensource = env.CommandNoCache(
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"default_controller_mappings.gen.cpp",
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controller_databases,
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env.Run(input_builders.make_default_controller_mappings),
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)
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env.add_source_files(env.core_sources, "*.cpp")
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env.add_source_files(env.core_sources, gensource)
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