feat: updated engine version to 4.4-rc1

This commit is contained in:
Sara 2025-02-23 14:38:14 +01:00
parent ee00efde1f
commit 21ba8e33af
5459 changed files with 1128836 additions and 198305 deletions

View file

@ -1,15 +1,14 @@
#!/usr/bin/env python
from misc.utility.scons_hints import *
EnsureSConsVersion(3, 1, 2)
EnsurePythonVersion(3, 6)
EnsureSConsVersion(4, 0)
EnsurePythonVersion(3, 8)
# System
import atexit
import glob
import os
import pickle
import sys
import time
from collections import OrderedDict
from importlib.util import module_from_spec, spec_from_file_location
from types import ModuleType
@ -51,37 +50,20 @@ _helper_module("platform_methods", "platform_methods.py")
_helper_module("version", "version.py")
_helper_module("core.core_builders", "core/core_builders.py")
_helper_module("main.main_builders", "main/main_builders.py")
_helper_module("misc.utility.color", "misc/utility/color.py")
# Local
import gles3_builders
import glsl_builders
import methods
import scu_builders
from methods import print_error, print_warning
from platform_methods import architecture_aliases, architectures
from misc.utility.color import STDERR_COLOR, print_error, print_info, print_warning
from platform_methods import architecture_aliases, architectures, compatibility_platform_aliases
if ARGUMENTS.get("target", "editor") == "editor":
_helper_module("editor.editor_builders", "editor/editor_builders.py")
_helper_module("editor.template_builders", "editor/template_builders.py")
# Enable ANSI escape code support on Windows 10 and later (for colored console output).
# <https://github.com/python/cpython/issues/73245>
if sys.stdout.isatty() and sys.platform == "win32":
try:
from ctypes import WinError, byref, windll # type: ignore
from ctypes.wintypes import DWORD # type: ignore
stdout_handle = windll.kernel32.GetStdHandle(DWORD(-11))
mode = DWORD(0)
if not windll.kernel32.GetConsoleMode(stdout_handle, byref(mode)):
raise WinError()
mode = DWORD(mode.value | 4)
if not windll.kernel32.SetConsoleMode(stdout_handle, mode):
raise WinError()
except Exception as e:
methods._colorize = False
print_error(f"Failed to enable ANSI escape code support, disabling color output.\n{e}")
# Scan possible build platforms
platform_list = [] # list of platforms
@ -91,8 +73,6 @@ platform_doc_class_path = {}
platform_exporters = []
platform_apis = []
time_at_start = time.time()
for x in sorted(glob.glob("platform/*")):
if not os.path.isdir(x) or not os.path.exists(x + "/detect.py"):
continue
@ -127,34 +107,21 @@ for x in sorted(glob.glob("platform/*")):
sys.path.remove(tmppath)
sys.modules.pop("detect")
custom_tools = ["default"]
platform_arg = ARGUMENTS.get("platform", ARGUMENTS.get("p", False))
if platform_arg == "android":
custom_tools = ["clang", "clang++", "as", "ar", "link"]
elif platform_arg == "web":
# Use generic POSIX build toolchain for Emscripten.
custom_tools = ["cc", "c++", "ar", "link", "textfile", "zip"]
elif os.name == "nt" and methods.get_cmdline_bool("use_mingw", False):
custom_tools = ["mingw"]
# We let SCons build its default ENV as it includes OS-specific things which we don't
# want to have to pull in manually.
# want to have to pull in manually. However we enforce no "tools", which we register
# further down after parsing our platform-specific configuration.
# Then we prepend PATH to make it take precedence, while preserving SCons' own entries.
env = Environment(tools=custom_tools)
env = Environment(tools=[])
env.PrependENVPath("PATH", os.getenv("PATH"))
env.PrependENVPath("PKG_CONFIG_PATH", os.getenv("PKG_CONFIG_PATH"))
if "TERM" in os.environ: # Used for colored output.
env["ENV"]["TERM"] = os.environ["TERM"]
env.disabled_modules = []
env.disabled_modules = set()
env.module_version_string = ""
env.msvc = False
env.scons_version = env._get_major_minor_revision(scons_raw_version)
env.__class__.disable_module = methods.disable_module
env.__class__.add_module_version_string = methods.add_module_version_string
env.__class__.add_source_files = methods.add_source_files
@ -190,11 +157,7 @@ if profile:
opts = Variables(customs, ARGUMENTS)
# Target build options
if env.scons_version >= (4, 3):
opts.Add(["platform", "p"], "Target platform (%s)" % "|".join(platform_list), "")
else:
opts.Add("platform", "Target platform (%s)" % "|".join(platform_list), "")
opts.Add("p", "Alias for 'platform'", "")
opts.Add((["platform", "p"], "Target platform (%s)" % "|".join(platform_list), ""))
opts.Add(EnumVariable("target", "Compilation target", "editor", ("editor", "template_release", "template_debug")))
opts.Add(EnumVariable("arch", "CPU architecture", "auto", ["auto"] + architectures, architecture_aliases))
opts.Add(BoolVariable("dev_build", "Developer build with dev-only debugging code (DEV_ENABLED)", False))
@ -217,11 +180,12 @@ opts.Add(BoolVariable("threads", "Enable threading support", True))
opts.Add(BoolVariable("deprecated", "Enable compatibility code for deprecated and removed features", True))
opts.Add(EnumVariable("precision", "Set the floating-point precision level", "single", ("single", "double")))
opts.Add(BoolVariable("minizip", "Enable ZIP archive support using minizip", True))
opts.Add(BoolVariable("brotli", "Enable Brotli for decompresson and WOFF2 fonts support", True))
opts.Add(BoolVariable("xaudio2", "Enable the XAudio2 audio driver", False))
opts.Add(BoolVariable("brotli", "Enable Brotli for decompression and WOFF2 fonts support", True))
opts.Add(BoolVariable("xaudio2", "Enable the XAudio2 audio driver on supported platforms", False))
opts.Add(BoolVariable("vulkan", "Enable the vulkan rendering driver", True))
opts.Add(BoolVariable("opengl3", "Enable the OpenGL/GLES3 rendering driver", True))
opts.Add(BoolVariable("d3d12", "Enable the Direct3D 12 rendering driver", False))
opts.Add(BoolVariable("d3d12", "Enable the Direct3D 12 rendering driver on supported platforms", False))
opts.Add(BoolVariable("metal", "Enable the Metal rendering driver on supported platforms (Apple arm64 only)", False))
opts.Add(BoolVariable("openxr", "Enable the OpenXR driver", True))
opts.Add(BoolVariable("use_volk", "Use the volk library to load the Vulkan loader dynamically", True))
opts.Add(BoolVariable("disable_exceptions", "Force disabling exception handling code", True))
@ -229,11 +193,22 @@ opts.Add("custom_modules", "A list of comma-separated directory paths containing
opts.Add(BoolVariable("custom_modules_recursive", "Detect custom modules recursively for each specified path.", True))
# Advanced options
opts.Add(BoolVariable("dev_mode", "Alias for dev options: verbose=yes warnings=extra werror=yes tests=yes", False))
opts.Add(
BoolVariable(
"dev_mode", "Alias for dev options: verbose=yes warnings=extra werror=yes tests=yes strict_checks=yes", False
)
)
opts.Add(BoolVariable("tests", "Build the unit tests", False))
opts.Add(BoolVariable("fast_unsafe", "Enable unsafe options for faster rebuilds", False))
opts.Add(BoolVariable("ninja", "Use the ninja backend for faster rebuilds", False))
opts.Add(BoolVariable("ninja_auto_run", "Run ninja automatically after generating the ninja file", True))
opts.Add("ninja_file", "Path to the generated ninja file", "build.ninja")
opts.Add(BoolVariable("compiledb", "Generate compilation DB (`compile_commands.json`) for external tools", False))
opts.Add(
"num_jobs",
"Use up to N jobs when compiling (equivalent to `-j N`). Defaults to max jobs - 1. Ignored if -j is used.",
"",
)
opts.Add(BoolVariable("verbose", "Enable verbose output for the compilation", False))
opts.Add(BoolVariable("progress", "Show a progress indicator during compilation", True))
opts.Add(EnumVariable("warnings", "Level of compilation warnings", "all", ("extra", "all", "moderate", "no")))
@ -254,10 +229,13 @@ opts.Add(
"",
)
opts.Add(BoolVariable("use_precise_math_checks", "Math checks use very precise epsilon (debug option)", False))
opts.Add(BoolVariable("strict_checks", "Enforce stricter checks (debug option)", False))
opts.Add(BoolVariable("scu_build", "Use single compilation unit build", False))
opts.Add("scu_limit", "Max includes per SCU file when using scu_build (determines RAM use)", "0")
opts.Add(BoolVariable("engine_update_check", "Enable engine update checks in the Project Manager", True))
opts.Add(BoolVariable("steamapi", "Enable minimal SteamAPI integration for usage time tracking (editor only)", False))
opts.Add("cache_path", "Path to a directory where SCons cache files will be stored. No value disables the cache.", "")
opts.Add("cache_limit", "Max size (in GiB) for the SCons cache. 0 means no limit.", "0")
# Thirdparty libraries
opts.Add(BoolVariable("builtin_brotli", "Use the built-in Brotli library", True))
@ -285,7 +263,6 @@ opts.Add(BoolVariable("builtin_pcre2_with_jit", "Use JIT compiler for the built-
opts.Add(BoolVariable("builtin_recastnavigation", "Use the built-in Recast navigation library", True))
opts.Add(BoolVariable("builtin_rvo2_2d", "Use the built-in RVO2 2D library", True))
opts.Add(BoolVariable("builtin_rvo2_3d", "Use the built-in RVO2 3D library", True))
opts.Add(BoolVariable("builtin_squish", "Use the built-in squish library", True))
opts.Add(BoolVariable("builtin_xatlas", "Use the built-in xatlas library", True))
opts.Add(BoolVariable("builtin_zlib", "Use the built-in zlib library", True))
opts.Add(BoolVariable("builtin_zstd", "Use the built-in Zstd library", True))
@ -309,6 +286,9 @@ opts.Add("rcflags", "Custom flags for Windows resource compiler")
# in following code (especially platform and custom_modules).
opts.Update(env)
# Setup caching logic early to catch everything.
methods.prepare_cache(env)
# Copy custom environment variables if set.
if env["import_env_vars"]:
for env_var in str(env["import_env_vars"]).split(","):
@ -317,10 +297,7 @@ if env["import_env_vars"]:
# Platform selection: validate input, and add options.
if env.scons_version < (4, 3) and not env["platform"]:
env["platform"] = env["p"]
if env["platform"] == "":
if not env["platform"]:
# Missing `platform` argument, try to detect platform automatically
if (
sys.platform.startswith("linux")
@ -335,38 +312,29 @@ if env["platform"] == "":
elif sys.platform == "win32":
env["platform"] = "windows"
if env["platform"] != "":
print(f'Automatically detected platform: {env["platform"]}')
if env["platform"]:
print(f"Automatically detected platform: {env['platform']}")
if env["platform"] == "osx":
# Deprecated alias kept for compatibility.
print_warning('Platform "osx" has been renamed to "macos" in Godot 4. Building for platform "macos".')
env["platform"] = "macos"
# Deprecated aliases kept for compatibility.
if env["platform"] in compatibility_platform_aliases:
alias = env["platform"]
platform = compatibility_platform_aliases[alias]
print_warning(
f'Platform "{alias}" has been renamed to "{platform}" in Godot 4. Building for platform "{platform}".'
)
env["platform"] = platform
if env["platform"] == "iphone":
# Deprecated alias kept for compatibility.
print_warning('Platform "iphone" has been renamed to "ios" in Godot 4. Building for platform "ios".')
env["platform"] = "ios"
if env["platform"] in ["linux", "bsd", "x11"]:
if env["platform"] == "x11":
# Deprecated alias kept for compatibility.
print_warning('Platform "x11" has been renamed to "linuxbsd" in Godot 4. Building for platform "linuxbsd".')
# Alias for convenience.
# Alias for convenience.
if env["platform"] in ["linux", "bsd"]:
env["platform"] = "linuxbsd"
if env["platform"] == "javascript":
# Deprecated alias kept for compatibility.
print_warning('Platform "javascript" has been renamed to "web" in Godot 4. Building for platform "web".')
env["platform"] = "web"
if env["platform"] not in platform_list:
text = "The following platforms are available:\n\t{}\n".format("\n\t".join(platform_list))
text += "Please run SCons again and select a valid platform: platform=<string>."
if env["platform"] == "list":
print(text)
elif env["platform"] == "":
elif not env["platform"]:
print_error("Could not detect platform automatically.\n" + text)
else:
print_error(f'Invalid target platform "{env["platform"]}".\n' + text)
@ -375,8 +343,7 @@ if env["platform"] not in platform_list:
# Add platform-specific options.
if env["platform"] in platform_opts:
for opt in platform_opts[env["platform"]]:
opts.Add(opt)
opts.AddVariables(*platform_opts[env["platform"]])
# Platform-specific flags.
# These can sometimes override default options, so they need to be processed
@ -432,12 +399,11 @@ for name, path in modules_detected.items():
else:
enabled = False
opts.Add(BoolVariable("module_" + name + "_enabled", "Enable module '%s'" % (name,), enabled))
opts.Add(BoolVariable(f"module_{name}_enabled", f"Enable module '{name}'", enabled))
# Add module-specific options.
try:
for opt in config.get_opts(env["platform"]):
opts.Add(opt)
opts.AddVariables(*config.get_opts(env["platform"]))
except AttributeError:
pass
@ -450,6 +416,23 @@ env.modules_detected = modules_detected
opts.Update(env, {**ARGUMENTS, **env.Dictionary()})
Help(opts.GenerateHelpText(env))
# FIXME: Tool assignment happening at this stage is a direct consequence of getting the platform logic AFTER the SCons
# environment was already been constructed. Fixing this would require a broader refactor where all options are setup
# ahead of time with native validator/converter functions.
tmppath = "./platform/" + env["platform"]
sys.path.insert(0, tmppath)
import detect
custom_tools = ["default"]
try: # Platform custom tools are optional
custom_tools = detect.get_tools(env)
except AttributeError:
pass
for tool in custom_tools:
env.Tool(tool)
# add default include paths
env.Prepend(CPPPATH=["#"])
@ -496,14 +479,19 @@ else:
# Disable assert() for production targets (only used in thirdparty code).
env.Append(CPPDEFINES=["NDEBUG"])
# This is not part of fast_unsafe because the only downside it has compared to
# the default is that SCons won't mark files that were changed in the last second
# as different. This is unlikely to be a problem in any real situation as just booting
# up scons takes more than that time.
# Renamed to `content-timestamp` in SCons >= 4.2, keeping MD5 for compat.
env.Decider("MD5-timestamp")
# SCons speed optimization controlled by the `fast_unsafe` option, which provide
# more than 10 s speed up for incremental rebuilds.
# Unsafe as they reduce the certainty of rebuilding all changed files, so it's
# enabled by default for `debug` builds, and can be overridden from command line.
# Ref: https://github.com/SCons/scons/wiki/GoFastButton
if methods.get_cmdline_bool("fast_unsafe", env.dev_build):
# Renamed to `content-timestamp` in SCons >= 4.2, keeping MD5 for compat.
env.Decider("MD5-timestamp")
env.SetOption("implicit_cache", 1)
env.SetOption("max_drift", 60)
@ -526,10 +514,6 @@ if not env["deprecated"]:
if env["precision"] == "double":
env.Append(CPPDEFINES=["REAL_T_IS_DOUBLE"])
tmppath = "./platform/" + env["platform"]
sys.path.insert(0, tmppath)
import detect
# Default num_jobs to local cpu count if not user specified.
# SCons has a peculiarity where user-specified options won't be overridden
# by SetOption, so we can rely on this to know if we should use our default.
@ -537,16 +521,22 @@ initial_num_jobs = env.GetOption("num_jobs")
altered_num_jobs = initial_num_jobs + 1
env.SetOption("num_jobs", altered_num_jobs)
if env.GetOption("num_jobs") == altered_num_jobs:
cpu_count = os.cpu_count()
if cpu_count is None:
print_warning("Couldn't auto-detect CPU count to configure build parallelism. Specify it with the -j argument.")
num_jobs = env.get("num_jobs", "")
if str(num_jobs).isdigit() and int(num_jobs) > 0:
env.SetOption("num_jobs", num_jobs)
else:
safer_cpu_count = cpu_count if cpu_count <= 4 else cpu_count - 1
print(
"Auto-detected %d CPU cores available for build parallelism. Using %d cores by default. You can override it with the -j argument."
% (cpu_count, safer_cpu_count)
)
env.SetOption("num_jobs", safer_cpu_count)
cpu_count = os.cpu_count()
if cpu_count is None:
print_warning(
"Couldn't auto-detect CPU count to configure build parallelism. Specify it with the `-j` or `num_jobs` arguments."
)
else:
safer_cpu_count = cpu_count if cpu_count <= 4 else cpu_count - 1
print(
"Auto-detected %d CPU cores available for build parallelism. Using %d cores by default. You can override it with the `-j` or `num_jobs` arguments."
% (cpu_count, safer_cpu_count)
)
env.SetOption("num_jobs", safer_cpu_count)
env.extra_suffix = ""
@ -566,7 +556,7 @@ env.Append(RCFLAGS=env.get("rcflags", "").split())
# Feature build profile
env.disabled_classes = []
if env["build_profile"] != "":
print('Using feature build profile: "{}"'.format(env["build_profile"]))
print(f'Using feature build profile: "{env["build_profile"]}"')
import json
try:
@ -578,7 +568,7 @@ if env["build_profile"] != "":
for c in dbo:
env[c] = dbo[c]
except json.JSONDecodeError:
print_error('Failed to open feature build profile: "{}"'.format(env["build_profile"]))
print_error(f'Failed to open feature build profile: "{env["build_profile"]}"')
Exit(255)
# 'dev_mode' and 'production' are aliases to set default options if they haven't been
@ -588,12 +578,18 @@ if env["dev_mode"]:
env["warnings"] = ARGUMENTS.get("warnings", "extra")
env["werror"] = methods.get_cmdline_bool("werror", True)
env["tests"] = methods.get_cmdline_bool("tests", True)
env["strict_checks"] = methods.get_cmdline_bool("strict_checks", True)
if env["production"]:
env["use_static_cpp"] = methods.get_cmdline_bool("use_static_cpp", True)
env["debug_symbols"] = methods.get_cmdline_bool("debug_symbols", False)
if env["platform"] == "android":
env["swappy"] = methods.get_cmdline_bool("swappy", True)
# LTO "auto" means we handle the preferred option in each platform detect.py.
env["lto"] = ARGUMENTS.get("lto", "auto")
if env["strict_checks"]:
env.Append(CPPDEFINES=["STRICT_CHECKS"])
# Run SCU file generation script if in a SCU build.
if env["scu_build"]:
max_includes_per_scu = 8
@ -613,28 +609,21 @@ detect.configure(env)
print(f'Building for platform "{env["platform"]}", architecture "{env["arch"]}", target "{env["target"]}".')
if env.dev_build:
print("NOTE: Developer build, with debug optimization level and debug symbols (unless overridden).")
print_info("Developer build, with debug optimization level and debug symbols (unless overridden).")
# Enforce our minimal compiler version requirements
cc_version = methods.get_compiler_version(env) or {
"major": None,
"minor": None,
"patch": None,
"metadata1": None,
"metadata2": None,
"date": None,
}
cc_version_major = int(cc_version["major"] or -1)
cc_version_minor = int(cc_version["minor"] or -1)
cc_version_metadata1 = cc_version["metadata1"] or ""
cc_version = methods.get_compiler_version(env)
cc_version_major = cc_version["major"]
cc_version_minor = cc_version["minor"]
cc_version_metadata1 = cc_version["metadata1"]
if methods.using_gcc(env):
if cc_version_major == -1:
print_warning(
"Couldn't detect compiler version, skipping version checks. "
"Build may fail if the compiler doesn't support C++17 fully."
)
elif cc_version_major < 9:
if cc_version_major == -1:
print_warning(
"Couldn't detect compiler version, skipping version checks. "
"Build may fail if the compiler doesn't support C++17 fully."
)
elif methods.using_gcc(env):
if cc_version_major < 9:
print_error(
"Detected GCC version older than 9, which does not fully support "
"C++17, or has bugs when compiling Godot. Supported versions are 9 "
@ -650,45 +639,68 @@ if methods.using_gcc(env):
"to switch to posix threads."
)
Exit(255)
if env["debug_paths_relative"] and cc_version_major < 8:
print_warning("GCC < 8 doesn't support -ffile-prefix-map, disabling `debug_paths_relative` option.")
env["debug_paths_relative"] = False
elif methods.using_clang(env):
if cc_version_major == -1:
print_warning(
"Couldn't detect compiler version, skipping version checks. "
"Build may fail if the compiler doesn't support C++17 fully."
)
# Apple LLVM versions differ from upstream LLVM version \o/, compare
# in https://en.wikipedia.org/wiki/Xcode#Toolchain_versions
elif env["platform"] == "macos" or env["platform"] == "ios":
vanilla = methods.is_vanilla_clang(env)
if vanilla and cc_version_major < 6:
print_warning(
"Detected Clang version older than 6, which does not fully support "
"C++17. Supported versions are Clang 6 and later."
)
Exit(255)
elif not vanilla and cc_version_major < 10:
if methods.is_apple_clang(env):
if cc_version_major < 10:
print_error(
"Detected Apple Clang version older than 10, which does not fully "
"support C++17. Supported versions are Apple Clang 10 and later."
)
Exit(255)
if env["debug_paths_relative"] and not vanilla and cc_version_major < 12:
elif env["debug_paths_relative"] and cc_version_major < 12:
print_warning(
"Apple Clang < 12 doesn't support -ffile-prefix-map, disabling `debug_paths_relative` option."
)
env["debug_paths_relative"] = False
elif cc_version_major < 6:
else:
if cc_version_major < 6:
print_error(
"Detected Clang version older than 6, which does not fully support "
"C++17. Supported versions are Clang 6 and later."
)
Exit(255)
elif env["debug_paths_relative"] and cc_version_major < 10:
print_warning("Clang < 10 doesn't support -ffile-prefix-map, disabling `debug_paths_relative` option.")
env["debug_paths_relative"] = False
elif env.msvc:
# Ensure latest minor builds of Visual Studio 2017/2019.
# https://github.com/godotengine/godot/pull/94995#issuecomment-2336464574
if cc_version_major == 16 and cc_version_minor < 11:
print_error(
"Detected Clang version older than 6, which does not fully support "
"C++17. Supported versions are Clang 6 and later."
"Detected Visual Studio 2019 version older than 16.11, which has bugs "
"when compiling Godot. Use a newer VS2019 version, or VS2022."
)
Exit(255)
if env["debug_paths_relative"] and cc_version_major < 10:
print_warning("Clang < 10 doesn't support -ffile-prefix-map, disabling `debug_paths_relative` option.")
env["debug_paths_relative"] = False
if cc_version_major == 15 and cc_version_minor < 9:
print_error(
"Detected Visual Studio 2017 version older than 15.9, which has bugs "
"when compiling Godot. Use a newer VS2017 version, or VS2019/VS2022."
)
Exit(255)
if cc_version_major < 15:
print_error(
"Detected Visual Studio 2015 or earlier, which is unsupported in Godot. "
"Supported versions are Visual Studio 2017 and later."
)
Exit(255)
# Default architecture flags.
if env["arch"] == "x86_32":
if env.msvc:
env.Append(CCFLAGS=["/arch:SSE2"])
else:
env.Append(CCFLAGS=["-msse2"])
# Explicitly specify colored output.
if methods.using_gcc(env):
env.AppendUnique(CCFLAGS=["-fdiagnostics-color" if STDERR_COLOR else "-fno-diagnostics-color"])
elif methods.using_clang(env) or methods.using_emcc(env):
env.AppendUnique(CCFLAGS=["-fcolor-diagnostics" if STDERR_COLOR else "-fno-color-diagnostics"])
if sys.platform == "win32":
env.AppendUnique(CCFLAGS=["-fansi-escape-codes"])
# Set optimize and debug_symbols flags.
# "custom" means do nothing and let users set their own optimization flags.
@ -712,9 +724,15 @@ if env.msvc:
env.Append(CCFLAGS=["/Od"])
else:
if env["debug_symbols"]:
# Adding dwarf-4 explicitly makes stacktraces work with clang builds,
# otherwise addr2line doesn't understand them
env.Append(CCFLAGS=["-gdwarf-4"])
if env["platform"] == "windows":
if methods.using_clang(env):
env.Append(CCFLAGS=["-gdwarf-4"]) # clang dwarf-5 symbols are broken on Windows.
else:
env.Append(CCFLAGS=["-gdwarf-5"]) # For gcc, only dwarf-5 symbols seem usable by libbacktrace.
else:
# Adding dwarf-4 explicitly makes stacktraces work with clang builds,
# otherwise addr2line doesn't understand them
env.Append(CCFLAGS=["-gdwarf-4"])
if methods.using_emcc(env):
# Emscripten only produces dwarf symbols when using "-g3".
env.Append(CCFLAGS=["-g3"])
@ -730,7 +748,7 @@ else:
project_path = Dir("#").abspath
env.Append(CCFLAGS=[f"-ffile-prefix-map={project_path}=."])
else:
if methods.using_clang(env) and not methods.is_vanilla_clang(env):
if methods.is_apple_clang(env):
# Apple Clang, its linker doesn't like -s.
env.Append(LINKFLAGS=["-Wl,-S", "-Wl,-x", "-Wl,-dead_strip"])
else:
@ -766,13 +784,23 @@ if env["lto"] != "none":
# This needs to come after `configure`, otherwise we don't have env.msvc.
if not env.msvc:
# Specifying GNU extensions support explicitly, which are supported by
# both GCC and Clang. Both currently default to gnu11 and gnu++14.
env.Prepend(CFLAGS=["-std=gnu11"])
# both GCC and Clang. Both currently default to gnu17 and gnu++17.
env.Prepend(CFLAGS=["-std=gnu17"])
env.Prepend(CXXFLAGS=["-std=gnu++17"])
else:
# MSVC doesn't have clear C standard support, /std only covers C++.
# We apply it to CCFLAGS (both C and C++ code) in case it impacts C features.
env.Prepend(CCFLAGS=["/std:c++17"])
# MSVC started offering C standard support with Visual Studio 2019 16.8, which covers all
# of our supported VS2019 & VS2022 versions; VS2017 will only pass the C++ standard.
env.Prepend(CXXFLAGS=["/std:c++17"])
if cc_version_major < 16:
print_warning("Visual Studio 2017 cannot specify a C-Standard.")
else:
env.Prepend(CFLAGS=["/std:c17"])
# MSVC is non-conforming with the C++ standard by default, so we enable more conformance.
# Note that this is still not complete conformance, as certain Windows-related headers
# don't compile under complete conformance.
env.Prepend(CCFLAGS=["/permissive-"])
# Allow use of `__cplusplus` macro to determine C++ standard universally.
env.Prepend(CXXFLAGS=["/Zc:__cplusplus"])
# Disable exception handling. Godot doesn't use exceptions anywhere, and this
# saves around 20% of binary size and very significant build time (GH-80513).
@ -785,44 +813,42 @@ elif env.msvc:
env.Append(CXXFLAGS=["/EHsc"])
# Configure compiler warnings
if env.msvc: # MSVC
if env["warnings"] == "no":
env.Append(CCFLAGS=["/w"])
else:
if env["warnings"] == "extra":
env.Append(CCFLAGS=["/W4"])
elif env["warnings"] == "all":
# C4458 is like -Wshadow. Part of /W4 but let's apply it for the default /W3 too.
env.Append(CCFLAGS=["/W3", "/w34458"])
elif env["warnings"] == "moderate":
env.Append(CCFLAGS=["/W2"])
# Disable warnings which we don't plan to fix.
if env.msvc and not methods.using_clang(env): # MSVC
# Disable warnings which we don't plan to fix.
disabled_warnings = [
"/wd4100", # C4100 (unreferenced formal parameter): Doesn't play nice with polymorphism.
"/wd4127", # C4127 (conditional expression is constant)
"/wd4201", # C4201 (non-standard nameless struct/union): Only relevant for C89.
"/wd4244", # C4244 C4245 C4267 (narrowing conversions): Unavoidable at this scale.
"/wd4245",
"/wd4267",
"/wd4305", # C4305 (truncation): double to float or real_t, too hard to avoid.
"/wd4324", # C4820 (structure was padded due to alignment specifier)
"/wd4514", # C4514 (unreferenced inline function has been removed)
"/wd4714", # C4714 (function marked as __forceinline not inlined)
"/wd4820", # C4820 (padding added after construct)
]
env.Append(
CCFLAGS=[
"/wd4100", # C4100 (unreferenced formal parameter): Doesn't play nice with polymorphism.
"/wd4127", # C4127 (conditional expression is constant)
"/wd4201", # C4201 (non-standard nameless struct/union): Only relevant for C89.
"/wd4244", # C4244 C4245 C4267 (narrowing conversions): Unavoidable at this scale.
"/wd4245",
"/wd4267",
"/wd4305", # C4305 (truncation): double to float or real_t, too hard to avoid.
"/wd4514", # C4514 (unreferenced inline function has been removed)
"/wd4714", # C4714 (function marked as __forceinline not inlined)
"/wd4820", # C4820 (padding added after construct)
]
)
if env["warnings"] == "extra":
env.Append(CCFLAGS=["/W4"] + disabled_warnings)
elif env["warnings"] == "all":
# C4458 is like -Wshadow. Part of /W4 but let's apply it for the default /W3 too.
env.Append(CCFLAGS=["/W3", "/w34458"] + disabled_warnings)
elif env["warnings"] == "moderate":
env.Append(CCFLAGS=["/W2"] + disabled_warnings)
else: # 'no'
# C4267 is particularly finicky & needs to be explicitly disabled.
env.Append(CCFLAGS=["/w", "/wd4267"])
if env["werror"]:
env.Append(CCFLAGS=["/WX"])
env.Append(LINKFLAGS=["/WX"])
else: # GCC, Clang
common_warnings = []
if methods.using_gcc(env):
common_warnings += ["-Wshadow", "-Wno-misleading-indentation"]
if cc_version_major == 7: # Bogus warning fixed in 8+.
common_warnings += ["-Wno-strict-overflow"]
if cc_version_major < 11:
# Regression in GCC 9/10, spams so much in our variadic templates
# that we need to outright disable it.
@ -835,8 +861,11 @@ else: # GCC, Clang
# for putting them in `Set` or `Map`. We don't mind about unreliable ordering.
common_warnings += ["-Wno-ordered-compare-function-pointers"]
# clang-cl will interpret `-Wall` as `-Weverything`, workaround with compatibility cast
W_ALL = "-Wall" if not env.msvc else "-W3"
if env["warnings"] == "extra":
env.Append(CCFLAGS=["-Wall", "-Wextra", "-Wwrite-strings", "-Wno-unused-parameter"] + common_warnings)
env.Append(CCFLAGS=[W_ALL, "-Wextra", "-Wwrite-strings", "-Wno-unused-parameter"] + common_warnings)
env.Append(CXXFLAGS=["-Wctor-dtor-privacy", "-Wnon-virtual-dtor"])
if methods.using_gcc(env):
env.Append(
@ -858,9 +887,9 @@ else: # GCC, Clang
elif methods.using_clang(env) or methods.using_emcc(env):
env.Append(CCFLAGS=["-Wimplicit-fallthrough"])
elif env["warnings"] == "all":
env.Append(CCFLAGS=["-Wall"] + common_warnings)
env.Append(CCFLAGS=[W_ALL] + common_warnings)
elif env["warnings"] == "moderate":
env.Append(CCFLAGS=["-Wall", "-Wno-unused"] + common_warnings)
env.Append(CCFLAGS=[W_ALL, "-Wno-unused"] + common_warnings)
else: # 'no'
env.Append(CCFLAGS=["-w"])
@ -895,7 +924,7 @@ env.module_icons_paths = []
env.doc_class_path = platform_doc_class_path
for name, path in modules_detected.items():
if not env["module_" + name + "_enabled"]:
if not env[f"module_{name}_enabled"]:
continue
sys.path.insert(0, path)
env.current_module = name
@ -932,7 +961,7 @@ methods.sort_module_list(env)
if env.editor_build:
# Add editor-specific dependencies to the dependency graph.
env.module_add_dependencies("editor", ["freetype", "svg"])
env.module_add_dependencies("editor", ["freetype", "regex", "svg"])
# And check if they are met.
if not env.module_check_dependencies("editor"):
@ -969,8 +998,7 @@ if env["disable_3d"]:
if env["disable_advanced_gui"]:
if env.editor_build:
print_error(
"Build option `disable_advanced_gui=yes` cannot be used for editor builds, "
"only for export template builds."
"Build option `disable_advanced_gui=yes` cannot be used for editor builds, only for export template builds."
)
Exit(255)
else:
@ -1002,36 +1030,22 @@ GLSL_BUILDERS = {
}
env.Append(BUILDERS=GLSL_BUILDERS)
scons_cache_path = os.environ.get("SCONS_CACHE")
if scons_cache_path is not None:
CacheDir(scons_cache_path)
print("Scons cache enabled... (path: '" + scons_cache_path + "')")
if env["vsproj"]:
env.vs_incs = []
env.vs_srcs = []
if env["compiledb"]:
if env.scons_version < (4, 0, 0):
# Generating the compilation DB (`compile_commands.json`) requires SCons 4.0.0 or later.
print_error("The `compiledb=yes` option requires SCons 4.0 or later, but your version is %s." % scons_raw_version)
Exit(255)
env.Tool("compilation_db")
env.Alias("compiledb", env.CompilationDatabase())
env.NoCache(env.CompilationDatabase())
if not env["verbose"]:
env["COMPILATIONDB_COMSTR"] = "$GENCOMSTR"
if env["ninja"]:
if env.scons_version < (4, 2, 0):
print_error("The `ninja=yes` option requires SCons 4.2 or later, but your version is %s." % scons_raw_version)
print_error(f"The `ninja=yes` option requires SCons 4.2 or later, but your version is {scons_raw_version}.")
Exit(255)
SetOption("experimental", "ninja")
env.Tool("ninja")
# By setting this we allow the user to run ninja by themselves with all
# the flags they need, as apparently automatically running from scons
# is way slower.
SetOption("disable_execute_ninja", True)
env["NINJA_FILE_NAME"] = env["ninja_file"]
env["NINJA_DISABLE_AUTO_RUN"] = not env["ninja_auto_run"]
env.Tool("ninja", env["ninja_file"])
# Threads
if env["threads"]:
@ -1070,35 +1084,9 @@ if "check_c_headers" in env:
env.AppendUnique(CPPDEFINES=[headers[header]])
# FIXME: This method mixes both cosmetic progress stuff and cache handling...
methods.show_progress(env)
# TODO: replace this with `env.Dump(format="json")`
# once we start requiring SCons 4.0 as min version.
methods.dump(env)
def print_elapsed_time():
elapsed_time_sec = round(time.time() - time_at_start, 2)
time_centiseconds = round((elapsed_time_sec % 1) * 100)
print(
"{}[Time elapsed: {}.{:02}]{}".format(
methods.ANSI.GRAY,
time.strftime("%H:%M:%S", time.gmtime(elapsed_time_sec)),
time_centiseconds,
methods.ANSI.RESET,
)
)
atexit.register(print_elapsed_time)
def purge_flaky_files():
paths_to_keep = ["ninja.build"]
for build_failure in GetBuildFailures():
path = build_failure.node.path
if os.path.isfile(path) and path not in paths_to_keep:
os.remove(path)
atexit.register(purge_flaky_files)
methods.prepare_purge(env)
methods.prepare_timer()