202 lines
8.4 KiB
Plaintext
202 lines
8.4 KiB
Plaintext
[gd_scene load_steps=10 format=3 uid="uid://e3dmisrrgqq7"]
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[ext_resource type="RallyRushGameMode" uid="uid://r8bx64rqumkl" path="res://rally_rush_game_mode.tres" id="1_p2wxn"]
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[ext_resource type="Material" uid="uid://cfont63vhwa3y" path="res://grid_material.tres" id="2_dkg88"]
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[ext_resource type="PackedScene" uid="uid://ceolgn0y2m6e4" path="res://key_pickup.tscn" id="3_j5pjd"]
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[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_whr25"]
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rough = true
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[sub_resource type="BoxShape3D" id="BoxShape3D_n0p5i"]
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size = Vector3(100, 1, 100)
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[sub_resource type="PlaneMesh" id="PlaneMesh_g4f08"]
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size = Vector2(100, 100)
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[sub_resource type="PrismMesh" id="PrismMesh_xjis4"]
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size = Vector3(1, 3.135, 1)
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[sub_resource type="BoxShape3D" id="BoxShape3D_rxnqc"]
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size = Vector3(1, 3.18433, 1)
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[sub_resource type="SphereShape3D" id="SphereShape3D_rdc8b"]
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radius = 20.126
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[node name="TestMap2" type="Level3D"]
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game_mode_prototype = ExtResource("1_p2wxn")
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[node name="Track" type="Node" parent="."]
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[node name="StaticBody3D" type="StaticBody3D" parent="Track"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.5, 0)
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physics_material_override = SubResource("PhysicsMaterial_whr25")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Track/StaticBody3D"]
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shape = SubResource("BoxShape3D_n0p5i")
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[node name="MeshInstance3D" type="MeshInstance3D" parent="Track/StaticBody3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
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material_override = ExtResource("2_dkg88")
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mesh = SubResource("PlaneMesh_g4f08")
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skeleton = NodePath("../..")
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[node name="StaticBody3D6" type="StaticBody3D" parent="Track"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.5, 192.854)
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physics_material_override = SubResource("PhysicsMaterial_whr25")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Track/StaticBody3D6"]
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shape = SubResource("BoxShape3D_n0p5i")
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[node name="MeshInstance3D" type="MeshInstance3D" parent="Track/StaticBody3D6"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
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material_override = ExtResource("2_dkg88")
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mesh = SubResource("PlaneMesh_g4f08")
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skeleton = NodePath("../..")
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[node name="StaticBody3D16" type="StaticBody3D" parent="Track"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 100, -0.5, 0)
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physics_material_override = SubResource("PhysicsMaterial_whr25")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Track/StaticBody3D16"]
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shape = SubResource("BoxShape3D_n0p5i")
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[node name="MeshInstance3D" type="MeshInstance3D" parent="Track/StaticBody3D16"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
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material_override = ExtResource("2_dkg88")
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mesh = SubResource("PlaneMesh_g4f08")
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skeleton = NodePath("../..")
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[node name="StaticBody3D17" type="StaticBody3D" parent="Track"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 100, -0.5, 100)
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physics_material_override = SubResource("PhysicsMaterial_whr25")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Track/StaticBody3D17"]
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shape = SubResource("BoxShape3D_n0p5i")
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[node name="MeshInstance3D" type="MeshInstance3D" parent="Track/StaticBody3D17"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
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material_override = ExtResource("2_dkg88")
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mesh = SubResource("PlaneMesh_g4f08")
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skeleton = NodePath("../..")
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[node name="StaticBody3D20" type="StaticBody3D" parent="Track"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 200, -0.5, 0)
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physics_material_override = SubResource("PhysicsMaterial_whr25")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Track/StaticBody3D20"]
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shape = SubResource("BoxShape3D_n0p5i")
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[node name="MeshInstance3D" type="MeshInstance3D" parent="Track/StaticBody3D20"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
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material_override = ExtResource("2_dkg88")
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mesh = SubResource("PlaneMesh_g4f08")
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skeleton = NodePath("../..")
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[node name="StaticBody3D21" type="StaticBody3D" parent="Track"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 200, -0.5, 100)
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physics_material_override = SubResource("PhysicsMaterial_whr25")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Track/StaticBody3D21"]
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shape = SubResource("BoxShape3D_n0p5i")
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[node name="MeshInstance3D" type="MeshInstance3D" parent="Track/StaticBody3D21"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
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material_override = ExtResource("2_dkg88")
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mesh = SubResource("PlaneMesh_g4f08")
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skeleton = NodePath("../..")
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[node name="StaticBody3D22" type="StaticBody3D" parent="Track"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 300, -0.5, 0)
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physics_material_override = SubResource("PhysicsMaterial_whr25")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Track/StaticBody3D22"]
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shape = SubResource("BoxShape3D_n0p5i")
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[node name="MeshInstance3D" type="MeshInstance3D" parent="Track/StaticBody3D22"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
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material_override = ExtResource("2_dkg88")
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mesh = SubResource("PlaneMesh_g4f08")
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skeleton = NodePath("../..")
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[node name="StaticBody3D23" type="StaticBody3D" parent="Track"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 300, -0.5, 100)
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physics_material_override = SubResource("PhysicsMaterial_whr25")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Track/StaticBody3D23"]
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shape = SubResource("BoxShape3D_n0p5i")
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[node name="MeshInstance3D" type="MeshInstance3D" parent="Track/StaticBody3D23"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
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material_override = ExtResource("2_dkg88")
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mesh = SubResource("PlaneMesh_g4f08")
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skeleton = NodePath("../..")
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[node name="StaticBody3D18" type="StaticBody3D" parent="Track"]
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transform = Transform3D(1, 0, 0, 0, 0.990452, 0.137859, 0, -0.137859, 0.990452, 0, 6.22643, 76.2629)
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physics_material_override = SubResource("PhysicsMaterial_whr25")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Track/StaticBody3D18"]
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shape = SubResource("BoxShape3D_n0p5i")
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[node name="MeshInstance3D" type="MeshInstance3D" parent="Track/StaticBody3D18"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.499998, 0)
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material_override = ExtResource("2_dkg88")
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mesh = SubResource("PlaneMesh_g4f08")
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skeleton = NodePath("../..")
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[node name="StaticBody3D19" type="StaticBody3D" parent="Track"]
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transform = Transform3D(1, 0, 0, 0, 0.990452, 0.137859, 0, -0.137859, 0.990452, 100, 6.22643, 197.71)
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physics_material_override = SubResource("PhysicsMaterial_whr25")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Track/StaticBody3D19"]
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shape = SubResource("BoxShape3D_n0p5i")
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[node name="MeshInstance3D" type="MeshInstance3D" parent="Track/StaticBody3D19"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
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material_override = ExtResource("2_dkg88")
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mesh = SubResource("PlaneMesh_g4f08")
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skeleton = NodePath("../..")
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[node name="Camera3D" type="Camera3D" parent="."]
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transform = Transform3D(-1, 8.41198e-08, -2.38035e-08, 0, 0.27228, 0.962218, 8.74228e-08, 0.962218, -0.27228, -0.0725344, 23.9486, -1.67003)
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 0.160191, 0.987086, 0, -0.987086, 0.160191, 0, 11.4689, 0)
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[node name="SpawnPoint3D" type="SpawnPoint3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.28211, 0)
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[node name="CanvasLayer" type="GameUI" parent="."]
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[node name="DebugInfo" type="Label" parent="CanvasLayer"]
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offset_right = 293.0
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offset_bottom = 276.0
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[node name="KeyPickup" parent="." instance=ExtResource("3_j5pjd")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 28.4747, -3.8147e-06, 9.72178)
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[node name="KeyPickup2" parent="." instance=ExtResource("3_j5pjd")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 190.995, 0, 90.7647)
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[node name="KeyPickup3" parent="." instance=ExtResource("3_j5pjd")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 270.692, 1.52588e-05, -5.4676)
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[node name="Turret" type="Turret" parent="."]
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attack_classes = [&"CarPlayer"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 52.5271, -3.8147e-06, 28.3981)
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[node name="MeshInstance3D" type="MeshInstance3D" parent="Turret"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.44861, 0)
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mesh = SubResource("PrismMesh_xjis4")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Turret"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.45032, 0)
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shape = SubResource("BoxShape3D_rxnqc")
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[node name="AwarenessArea" type="Area3D" parent="Turret"]
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collision_layer = 0
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collision_mask = 2
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Turret/AwarenessArea"]
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shape = SubResource("SphereShape3D_rdc8b")
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