dirt-racer/src/register_types.cpp
2024-05-23 15:57:09 +02:00

79 lines
2.6 KiB
C++

#include "register_types.h"
#include "beacon_powerup.hpp"
#include "beam.hpp"
#include "car_physics.hpp"
#include "car_player.hpp"
#include "damage_area.hpp"
#include "drone.hpp"
#include "drone_target.hpp"
#include "end_screen.hpp"
#include "enemy_car.hpp"
#include "enemy_spawnpoint.hpp"
#include "exit_door.hpp"
#include "exit_trigger.hpp"
#include "game_ui.hpp"
#include "key_pickup.hpp"
#include "menu_ui.hpp"
#include "rally_rush_game_mode.hpp"
#include "spawner.hpp"
#include "turret.hpp"
#include "utils/game_mode.hpp"
#include "utils/game_root.hpp"
#include "utils/game_state.hpp"
#include "utils/level.hpp"
#include "utils/player_input.hpp"
#include "utils/spawn_point.hpp"
#include "weapon_pickup.hpp"
#include <gdextension_interface.h>
#include <godot_cpp/core/class_db.hpp>
#include <godot_cpp/core/defs.hpp>
#include <godot_cpp/godot.hpp>
using namespace godot;
void initialize_gdextension_types(ModuleInitializationLevel p_level)
{
if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
return;
}
ClassDB::register_class<GameMode>();
ClassDB::register_class<GameRoot3D>();
ClassDB::register_class<GameState>();
ClassDB::register_class<Level3D>();
ClassDB::register_class<PlayerInput>();
ClassDB::register_class<SpawnPoint3D>();
ClassDB::register_class<CarPhysics>();
ClassDB::register_class<CarPlayer>();
ClassDB::register_class<RallyRushGameMode>();
ClassDB::register_class<KeyPickup>();
ClassDB::register_class<GameUI>();
ClassDB::register_class<MenuUI>();
ClassDB::register_class<EndScreen>();
ClassDB::register_class<Turret>();
ClassDB::register_class<Beam>();
ClassDB::register_class<ExitDoor>();
ClassDB::register_class<ExitTrigger>();
ClassDB::register_class<Spawner>();
ClassDB::register_class<EnemySpawnpoint>();
ClassDB::register_class<Drone>();
ClassDB::register_class<DamageArea>();
ClassDB::register_class<EnemyTargetBody>();
ClassDB::register_class<WeaponPickup>();
ClassDB::register_class<BeaconPowerup>();
ClassDB::register_class<EnemyCar>();
}
extern "C"
{
// Initialization
GDExtensionBool GDE_EXPORT dirt_racer_library_init(GDExtensionInterfaceGetProcAddress p_get_proc_address, GDExtensionClassLibraryPtr p_library, GDExtensionInitialization *r_initialization)
{
GDExtensionBinding::InitObject init_obj(p_get_proc_address, p_library, r_initialization);
init_obj.register_initializer(initialize_gdextension_types);
init_obj.set_minimum_library_initialization_level(MODULE_INITIALIZATION_LEVEL_SCENE);
return init_obj.init();
}
}