135 lines
10 KiB
HTML
135 lines
10 KiB
HTML
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<meta name="generator" content="Doxygen 1.9.7"/>
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<title>Rally Rush: Class Members - Functions</title>
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<table cellspacing="0" cellpadding="0">
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<tbody>
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<tr id="projectrow">
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<td id="projectalign">
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<div id="projectname">Rally Rush
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</div>
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</td>
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/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
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</div>
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<div class="contents">
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<div class="textblock">Here is a list of all functions with links to the classes they belong to:</div>
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<h3><a id="index_s" name="index_s"></a>- s -</h3><ul>
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<li>select_target() : <a class="el" href="classgodot_1_1Turret.html#a1a8de5b607d4ad18bb6f48fbdcfed1ed">godot::Turret</a></li>
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<li>set_acceleration() : <a class="el" href="classgodot_1_1CarPhysics.html#a22459f8ecf08f2104a7949b9f21d8442">godot::CarPhysics</a></li>
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<li>set_attack_classes() : <a class="el" href="classgodot_1_1Turret.html#a82116707799507ebd977d3490f9453c5">godot::Turret</a></li>
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<li>set_beacon_scene() : <a class="el" href="classgodot_1_1CarPlayer.html#a0349ba1feac1d027824cc91e2007ed04">godot::CarPlayer</a></li>
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<li>set_beam_scene() : <a class="el" href="classgodot_1_1Turret.html#af1bd9ee62826920396b768922d0e8f86">godot::Turret</a></li>
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<li>set_brake() : <a class="el" href="classgodot_1_1CarPhysics.html#a8f5fdf74f27c24f5c4e456c7a2b70a00">godot::CarPhysics</a></li>
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<li>set_car_scene() : <a class="el" href="classgodot_1_1Spawner.html#a2bfaf58d4cbc2f1688c0e61692967348">godot::Spawner</a></li>
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<li>set_cars() : <a class="el" href="classgodot_1_1EnemySpawnpoint.html#ae1ed385ae285896b32b0952c8a5488fb">godot::EnemySpawnpoint</a></li>
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<li>set_charge_time() : <a class="el" href="classgodot_1_1Turret.html#a07ed2800d85c389b6e9a471f84a545d1">godot::Turret</a></li>
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<li>set_current_steering() : <a class="el" href="classgodot_1_1CarPhysics.html#a02a51f96cccf952a2fadc3aa0ba3420c">godot::CarPhysics</a></li>
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<li>set_drone_scene() : <a class="el" href="classgodot_1_1Spawner.html#a774763b8f415988a9067ed2b5a46370d">godot::Spawner</a></li>
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<li>set_drones() : <a class="el" href="classgodot_1_1EnemySpawnpoint.html#a7708b06f7e10bd6f2c95c5f5d70ee006">godot::EnemySpawnpoint</a></li>
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<li>set_end_time() : <a class="el" href="classgodot_1_1Beam.html#a51123ac9aab395351a00060b7ca432d2">godot::Beam</a></li>
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<li>set_engine_brake_force() : <a class="el" href="classgodot_1_1CarPhysics.html#a939077728363b77dd31e565251a4e842">godot::CarPhysics</a></li>
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<li>set_explosion_scene() : <a class="el" href="classgodot_1_1Drone.html#afa2e92c5b99c351a27423c999041a534">godot::Drone</a></li>
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<li>set_fire_time() : <a class="el" href="classgodot_1_1Turret.html#aa5d2fd1e314c0b59fe1fa303bf40b409">godot::Turret</a></li>
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<li>set_from_to() : <a class="el" href="classgodot_1_1Beam.html#a1eae1b4bb3a19a413773d95dd4e04dca">godot::Beam</a></li>
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<li>set_game_scene() : <a class="el" href="classgodot_1_1EndScreen.html#aff77ddd7ffc7e1e8b4c7f81e468fdcf6">godot::EndScreen</a>, <a class="el" href="classgodot_1_1MenuUI.html#ab09830e0039038cb67673ec7a1539718">godot::MenuUI</a></li>
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<li>set_guiding_beam_scene() : <a class="el" href="classgodot_1_1Turret.html#af45895907abdbc917f4ead396013bab2">godot::Turret</a></li>
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<li>set_handbrake_force() : <a class="el" href="classgodot_1_1CarPhysics.html#af4681409543ed2f72bfbe83a80acf767">godot::CarPhysics</a></li>
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<li>set_handbrake_oversteer() : <a class="el" href="classgodot_1_1CarPhysics.html#a9f29a115d3891e5277d14bf36dce555b">godot::CarPhysics</a></li>
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<li>set_invert_targets() : <a class="el" href="classgodot_1_1Turret.html#abfd0054b4d85bcb6503cea7206cb40df">godot::Turret</a></li>
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<li>set_key_scene() : <a class="el" href="classgodot_1_1Spawner.html#a7419a84d853cedcb3c08340410920f3e">godot::Spawner</a></li>
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<li>set_keys() : <a class="el" href="classgodot_1_1EnemySpawnpoint.html#a64142b183d59c7f6cef3775fa2a9c9ca">godot::EnemySpawnpoint</a></li>
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<li>set_lock_time() : <a class="el" href="classgodot_1_1Turret.html#a17eb54143372cfe670b7d63d06620042">godot::Turret</a></li>
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<li>set_main_menu_scene() : <a class="el" href="classgodot_1_1EndScreen.html#a469b1e48ae5c002bb6b6fcb48678abb6">godot::EndScreen</a></li>
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<li>set_max_slide_speed() : <a class="el" href="classgodot_1_1CarPhysics.html#a693ad58d92376b95436e8abba40fb3d0">godot::CarPhysics</a></li>
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<li>set_oversteer_brake_penalty() : <a class="el" href="classgodot_1_1CarPhysics.html#afcda38c39675572934847dbc862b52d5">godot::CarPhysics</a></li>
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<li>set_oversteer_curve() : <a class="el" href="classgodot_1_1CarPhysics.html#a9e0a197399e533f96bf2abe9c3eb8683">godot::CarPhysics</a></li>
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<li>set_oversteer_curve_x_scale() : <a class="el" href="classgodot_1_1CarPhysics.html#abccb4aea4af43bf49989a060ceb42648">godot::CarPhysics</a></li>
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<li>set_oversteer_speed_penalty() : <a class="el" href="classgodot_1_1CarPhysics.html#a65899e3d89ea1d8d65810117c5172151">godot::CarPhysics</a></li>
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<li>set_oversteer_steering_speed() : <a class="el" href="classgodot_1_1CarPhysics.html#a2b4db248594facc717fc3489be14adaf">godot::CarPhysics</a></li>
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<li>set_shield_scene() : <a class="el" href="classgodot_1_1CarPlayer.html#af46e4e888d81935cc86d553c25878476">godot::CarPlayer</a></li>
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<li>set_slide_resistance() : <a class="el" href="classgodot_1_1CarPhysics.html#a295e77f85eda0deff025b1bf635f1c50">godot::CarPhysics</a></li>
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<li>set_slide_speed_acceleration() : <a class="el" href="classgodot_1_1CarPhysics.html#a5185499766f43f0794b722c1be127124">godot::CarPhysics</a></li>
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<li>set_steering_inward_speed() : <a class="el" href="classgodot_1_1CarPhysics.html#a2ed2a0564fb139bec783681742177489">godot::CarPhysics</a></li>
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<li>set_target_classes() : <a class="el" href="classgodot_1_1DamageArea.html#ad32f9bf70fdaabce7f3231a9d1c813fa">godot::DamageArea</a></li>
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<li>set_target_speed() : <a class="el" href="classgodot_1_1CarPhysics.html#a6a1f5e2d3d903595732013d37c74101c">godot::CarPhysics</a></li>
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<li>set_traction_recovery_speed() : <a class="el" href="classgodot_1_1CarPhysics.html#a23124982b36a8d1fe33d6bb1a0a93409">godot::CarPhysics</a></li>
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<li>set_turret_scene() : <a class="el" href="classgodot_1_1CarPlayer.html#ae49d24b62e806afb971c6406aa8d50d3">godot::CarPlayer</a></li>
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<li>set_understeer_curve() : <a class="el" href="classgodot_1_1CarPhysics.html#a8847321660a8530bd89eb46a3701bfef">godot::CarPhysics</a></li>
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<li>set_understeer_curve_x_scale() : <a class="el" href="classgodot_1_1CarPhysics.html#a7c9e70f928259d094de82ed659b6a192">godot::CarPhysics</a></li>
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<li>setup_player_input() : <a class="el" href="classgodot_1_1CarPlayer.html#a4b4178b34bafb8583aa2f82faec5fe11">godot::CarPlayer</a></li>
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<li>spawn_at_position() : <a class="el" href="classgodot_1_1CarPlayer.html#ad7fe9854e03ce68748c569a091ee8af8">godot::CarPlayer</a></li>
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<li>spawn_enemy_car() : <a class="el" href="classgodot_1_1Spawner.html#a4ed6e21ca6b19040f87631366cb56bd3">godot::Spawner</a></li>
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<li>spawn_enemy_drone() : <a class="el" href="classgodot_1_1Spawner.html#a96775cab77b5bd5d1a3a80d38a65749d">godot::Spawner</a></li>
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<li>spawn_explosion() : <a class="el" href="classgodot_1_1Drone.html#a5452586cdab1117c6536da8d2d6980ec">godot::Drone</a></li>
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<li>spawn_key() : <a class="el" href="classgodot_1_1Spawner.html#a1f1f2f8bb83d4c28a8c10255d0581cbb">godot::Spawner</a></li>
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<li>start_flee() : <a class="el" href="classgodot_1_1Drone.html#ac8d25be7fd2511ae0c830857f16f1d4a">godot::Drone</a></li>
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<li>start_fleeing() : <a class="el" href="classgodot_1_1EnemyCar.html#af705a5dc10dc15cc811da244b763b63a">godot::EnemyCar</a></li>
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<li>start_game() : <a class="el" href="classgodot_1_1MenuUI.html#a4c753ab2eb4fed8d21c8d9f8d0f073cc">godot::MenuUI</a></li>
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<li>stop_fleeing() : <a class="el" href="classgodot_1_1EnemyCar.html#ababbc5a5d8e7dcff48ccfa648e79d361">godot::EnemyCar</a></li>
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Generated by <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.7
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