dirt-racer/docs/html/classgodot_1_1CarPlayer-members.html
2024-05-27 13:55:10 +02:00

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<li class="navelem"><a class="el" href="namespacegodot.html">godot</a></li><li class="navelem"><a class="el" href="classgodot_1_1CarPlayer.html">CarPlayer</a></li> </ul>
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<div class="headertitle"><div class="title">godot::CarPlayer Member List</div></div>
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<p>This is the complete list of members for <a class="el" href="classgodot_1_1CarPlayer.html">godot::CarPlayer</a>, including all inherited members.</p>
<table class="directory">
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html#ac7fa943254a1102a1754867c836a7665">_bind_methods</a>()</td><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html">godot::CarPlayer</a></td><td class="entry"><span class="mlabel">private</span><span class="mlabel">static</span></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#aab1079194a18237dda9fa3ace30393c5">_enter_tree</a>() override</td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#a74643a2cbcca15dda20e06645911a804">_integrate_forces</a>(PhysicsDirectBodyState3D *state) override</td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#ae00920473d8c0c024865d9884fa9bdb3">_physics_process</a>(double delta_time) override</td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html#ab76ecbf219806f6dfb945751b17a2d7b">_process</a>(double delta_time) override</td><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html">godot::CarPlayer</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html#ae260f5a8e5617de01cebf46fc6a66ed5">_ready</a>() override</td><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html">godot::CarPlayer</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#a13cd8f492c7075625a8760f94bd6af3c">acceleration</a></td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html#aadc98cb2f6258f5be70c2918b99eeca2">activate_beacon</a>()</td><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html">godot::CarPlayer</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html#a5b07d3395b4706a7d38578f7c419f7e2">activate_powerup</a>(Ref&lt; PackedScene &gt; scene)</td><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html">godot::CarPlayer</a></td><td class="entry"></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html#ad7cdaae032749f449247fe47fea75815">activate_shield</a>()</td><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html">godot::CarPlayer</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html#a92690f4859bb80335f17fcd6dbec1d27">activate_turret</a>()</td><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html">godot::CarPlayer</a></td><td class="entry"></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#a1fc78bc1cc1c532aa639666f6eef78ef">back_wheels</a></td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html#a8042409f1c93f8dd869618235c07fb16">beacon</a></td><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html">godot::CarPlayer</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#a10c5fab47ca46c83866d425a55fe40c9">brake</a></td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html#a9f0d5b6155b03b0926dbcec2479b6309">camera</a></td><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html">godot::CarPlayer</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html#ac0bfa88625a6f51a5b27873126ab8e38">camera_distance</a></td><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html">godot::CarPlayer</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html#a1c2282b4baa2ed1cea4be2e74192b479">camera_fullspeed_fov</a></td><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html">godot::CarPlayer</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html#a7bdef5b6d63e6eb60eaf36645316ddb5">camera_height</a></td><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html">godot::CarPlayer</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html#a4e08f1f007b441782500ce15a9a5da1e">camera_stopped_fov</a></td><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html">godot::CarPlayer</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#ae6565a5d69eff68d625a1bbb9ef1feb2">current_oversteer</a></td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#aada200c9ed9e967310ae96e605439db8">current_steering</a></td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#a7c7a99fc03cbeef1e9faf92de38faeb9">current_understeer</a></td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html#a2eb93ae31f50475464b17c60a0937f1d">damage</a>()</td><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html">godot::CarPlayer</a></td><td class="entry"></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html#aeda389642caef8579d58cdf2b5a69dab">destroy_all_powerups</a>()</td><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html">godot::CarPlayer</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html#a64dd430512452f7238e25ec73463bdd5">end_of_powerup</a></td><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html">godot::CarPlayer</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#a819ed2b2cf658a0fbf06054e52b7e607">engine_brake_force</a></td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#ae62724b5685588b9a75072a00f234c87">evaluate_oversteer_curve</a>(float speed) const</td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#ae64b2eba9028f84b22bdc0401e47af2f">evaluate_understeer_curve</a>(float speed) const</td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html#afa06d59d0b669ff5efee74c683cb2b4d">fov_lerp_delta</a></td><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html">godot::CarPlayer</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#ab7faf101a5d0b87449f1532200a750ed">front_wheels</a></td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html#a59c45170658a385bb6b74cbbde71bb4e">GDCLASS</a>(CarPlayer, CarPhysics)</td><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html">godot::CarPlayer</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#a19c2f2b7c2f0019189c3a3e08cd7e7d9">get_acceleration</a>() const</td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html#aad15e8a1e12163074d657958c48e5607">get_beacon_scene</a>() const</td><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html">godot::CarPlayer</a></td><td class="entry"></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#ae678960462991192fa4da6208d05ee66">get_brake</a>() const</td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#a3a836909ebbfda1f14886e84580ef027">get_current_acceleration</a>() const</td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#a52b7e71cefacf86ec6ffc2bc4a7b87e1">get_current_speed</a>() const</td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#a68c2ded0025aabb7e2e789026e01f5bf">get_current_steering</a>() const</td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#a5068ffb2f67781d1e83192b6530ac813">get_engine_brake_force</a>() const</td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#ae4fd3cdeb2fff714c4b93d38a98167a9">get_handbrake_force</a>() const</td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#a87203f9013f50fddc581403148d23881">get_handbrake_oversteer</a>() const</td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#a9dd811c1912c48d05a6b47b8e94f2e10">get_local_velocity</a>() const</td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#a4d745c4c051691861df78c8077f6e5e7">get_max_slide_speed</a>() const</td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#a54b39812019d416acab89f5a895ba739">get_oversteer_brake_penalty</a>() const</td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#a9da7152996855d64dfa25ca32b26e6b2">get_oversteer_curve</a>() const</td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#a6d3fc74caa36399b5d200d342c54787f">get_oversteer_curve_x_scale</a>() const</td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#aa042fb7e45c7f73cbe8542a1a9013a13">get_oversteer_speed_penalty</a>() const</td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#a1cc580aa1e7c7ba0953b4d10be7cb98d">get_oversteer_steering_speed</a>() const</td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html#af266f0e3e3de4ad53985592554cce35e">get_shield_scene</a>() const</td><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html">godot::CarPlayer</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#a2418a6a3515c9b0c4838b0fd18f537bc">get_slide_resistance</a>() const</td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#a89fcbdc13edbbfdf0885a8c082b04fc7">get_slide_speed_acceleration</a>() const</td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#a95b5cf589f6d991329f271b092d46d7f">get_steering_inward_speed</a>() const</td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#a477e11141ce2a091e60dee1b21e10752">get_target_speed</a>() const</td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#a5f0319e3d051f544ec63dbf5f2864c1e">get_traction_recovery_speed</a>() const</td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#afa80af314fd7635a720916ce3dd8f0b3">get_true_target_speed</a>() const</td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html#a3fce1bfbfe870e67817fb151bca5a228">get_turret_scene</a>() const</td><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html">godot::CarPlayer</a></td><td class="entry"></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#ad93fc262c3410aea4b4da7111253b177">get_understeer_curve</a>() const</td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#a0ea600abe6c6b30a885db8863596c2c4">get_understeer_curve_x_scale</a>() const</td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html#ad15a082d87be085b4cfe609ef3fe928d">grace_time</a></td><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html">godot::CarPlayer</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html#afcb3ee548cd66fbd9305c6cd40eb7067">grace_time_flash</a></td><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html">godot::CarPlayer</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html#abc06b005242155ee954e3e6b7bbe1066">grace_timer_end</a></td><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html">godot::CarPlayer</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#a8556e5f1ce04fd20b27b92a839fa7d14">grounded_objects</a></td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#ae16e3812a09c395fdbcd4d6307e09c5b">handbrake_force</a></td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#a515660437acb138e180b87f4003a5e41">handbrake_oversteer</a></td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html#a45a21b4fb545e42e9628902104aa5958">health</a></td><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html">godot::CarPlayer</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#a3255f52b8bef35439a44d8a165003cf7">integrate_engine_acceleration</a>(PhysicsDirectBodyState3D *state)</td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#a738ef26f0b474d787bdf5c2c008e14e4">integrate_oversteer</a>(PhysicsDirectBodyState3D *state)</td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#a30d688252b9c7682a98f3d986bdc95f4">integrate_steering</a>(PhysicsDirectBodyState3D *state)</td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#aee48535443eebd8e6a6e65bdb60fe2c6">is_grounded</a>() const</td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#a7186f93b55a819de253df8958ae4b360">last_velocity</a></td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#aea506160c1580ca2cb4fa69b0e1a4547">local_to_world_velocity</a>() const</td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#a74f460d59477530cede95c4bdc7c56be">local_velocity</a></td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#aa2bccac1134681da46fcdbfad6c1f548">max_slide_speed</a></td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html#a33a6afe27c0947e4a3f6d85e3b2be776">max_speed</a></td><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html">godot::CarPlayer</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html#a29b3e6f4ac1fd595dfed2c97160bcc52">on_accelerate</a>(Ref&lt; InputEvent &gt; event, float value)</td><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html">godot::CarPlayer</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#ae9bd5e0451772c39c23f953bf719b570">on_body_shape_entered</a>(RID body_rid, Node *node, int body_shape_index, int local_shape_index)</td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#ad00be124da13c4e0014191a9477017bc">on_body_shape_exited</a>(RID body_rid, Node *node, int body_shape_index, int local_shape_index)</td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html#a39e50012fafb7511e8b3ea87d25f07e4">on_brake</a>(Ref&lt; InputEvent &gt; event, float value)</td><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html">godot::CarPlayer</a></td><td class="entry"></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html#a73cd4ea5237aee5b55524e3431a44f79">on_steer</a>(Ref&lt; InputEvent &gt; event, float value)</td><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html">godot::CarPlayer</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#ab7cad3216fd0109ba5148a5fce68ac6a">oversteer_brake_penalty</a></td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#a57d27b04691a4704b21b79ca858db81f">oversteer_curve</a></td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#afc9fbf14ec407a6b4054893573539819">oversteer_curve_x_scale</a></td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#a0cd01cca98f934c0c3955bd851b7251c">oversteer_speed_penalty</a></td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#af6297ce3e3320206ded2a166b30ae8dc">oversteer_steering_speed</a></td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html#a5a869fbe45c0a569a58e1aeeebd406b7">powerup_duration</a></td><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html">godot::CarPlayer</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#a6f154119ecb043c07cd1e3cfaf591bca">process_oversteer</a>(double delta_time)</td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#a46d1d22958970c96262c57b5f8050466">process_understeer</a>(double delta_time)</td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html#af3b2b99d83091352bc5e8dc7358890be">roof_slot</a></td><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html">godot::CarPlayer</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#a22459f8ecf08f2104a7949b9f21d8442">set_acceleration</a>(float value)</td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html#a0349ba1feac1d027824cc91e2007ed04">set_beacon_scene</a>(Ref&lt; PackedScene &gt; scene)</td><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html">godot::CarPlayer</a></td><td class="entry"></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#a8f5fdf74f27c24f5c4e456c7a2b70a00">set_brake</a>(bool value)</td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#a02a51f96cccf952a2fadc3aa0ba3420c">set_current_steering</a>(float steering)</td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#a939077728363b77dd31e565251a4e842">set_engine_brake_force</a>(float value)</td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#af4681409543ed2f72bfbe83a80acf767">set_handbrake_force</a>(float value)</td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#a9f29a115d3891e5277d14bf36dce555b">set_handbrake_oversteer</a>(float value)</td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#a693ad58d92376b95436e8abba40fb3d0">set_max_slide_speed</a>(float value)</td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#afcda38c39675572934847dbc862b52d5">set_oversteer_brake_penalty</a>(float value)</td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#a9e0a197399e533f96bf2abe9c3eb8683">set_oversteer_curve</a>(Ref&lt; Curve &gt; curve)</td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#abccb4aea4af43bf49989a060ceb42648">set_oversteer_curve_x_scale</a>(float scale)</td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#a65899e3d89ea1d8d65810117c5172151">set_oversteer_speed_penalty</a>(float value)</td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#a2b4db248594facc717fc3489be14adaf">set_oversteer_steering_speed</a>(float value)</td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html#af46e4e888d81935cc86d553c25878476">set_shield_scene</a>(Ref&lt; PackedScene &gt; scene)</td><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html">godot::CarPlayer</a></td><td class="entry"></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#a295e77f85eda0deff025b1bf635f1c50">set_slide_resistance</a>(float value)</td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#a5185499766f43f0794b722c1be127124">set_slide_speed_acceleration</a>(float value)</td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#a2ed2a0564fb139bec783681742177489">set_steering_inward_speed</a>(float value)</td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#a6a1f5e2d3d903595732013d37c74101c">set_target_speed</a>(float target)</td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#a23124982b36a8d1fe33d6bb1a0a93409">set_traction_recovery_speed</a>(float value)</td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html#ae49d24b62e806afb971c6406aa8d50d3">set_turret_scene</a>(Ref&lt; PackedScene &gt; scene)</td><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html">godot::CarPlayer</a></td><td class="entry"></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#a8847321660a8530bd89eb46a3701bfef">set_understeer_curve</a>(Ref&lt; Curve &gt; curve)</td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#a7c9e70f928259d094de82ed659b6a192">set_understeer_curve_x_scale</a>(float scale)</td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html#a4b4178b34bafb8583aa2f82faec5fe11">setup_player_input</a>(PlayerInput *input) override</td><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html">godot::CarPlayer</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html#a5c1eea683d71b38ee679d3b149f95e87">shield</a></td><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html">godot::CarPlayer</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#a39a46c47ef5a34adef91a22e0da26ab4">slide_resistance</a></td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#a460cbd78f5dce9eb9b67de8615304e1c">slide_speed_acceleration</a></td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html#ad7fe9854e03ce68748c569a091ee8af8">spawn_at_position</a>(Transform3D const &amp;transform) override</td><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html">godot::CarPlayer</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html#a55fe5e0f06088876795c0449146d269e">steering_factor</a></td><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html">godot::CarPlayer</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#a34c2ef72f743665e10939b15a04bbfa0">steering_inward_speed</a></td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html#afa93feb6fa78dcebb5162ddf428f267d">takes_damage</a></td><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html">godot::CarPlayer</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#a2e133a32ef8d1edfb00f608173b9c7b8">target_speed</a></td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html#a955bc02492b99441e4bfaaeaf604bf53">to_node</a>() override</td><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html">godot::CarPlayer</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#a8d98a3c803a557e6c7aa44872e373119">traction_recovery_speed</a></td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html#addf2ecd3b8e64760f06059f47218d6e8">turret</a></td><td class="entry"><a class="el" href="classgodot_1_1CarPlayer.html">godot::CarPlayer</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#a6e23593122b50b11ea569d541585b1f1">understeer_curve</a></td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#ac3ee7ce0215221280de669d23ab45457">understeer_curve_x_scale</a></td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#a99734223e198726ff33e7baafec31cfb">understeer_speed_penalty</a></td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html#a6a121eb8061bd5b5337306bd601ac223">world_to_local_velocity</a>() const</td><td class="entry"><a class="el" href="classgodot_1_1CarPhysics.html">godot::CarPhysics</a></td><td class="entry"></td></tr>
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