[gd_scene load_steps=7 format=3 uid="uid://1eawpg0buvah"] [ext_resource type="PackedScene" uid="uid://d0ir0dpghkikq" path="res://GameObjects/beam.tscn" id="1_xm6id"] [ext_resource type="PackedScene" uid="uid://v5p6ih28q6ro" path="res://Models/SM_Wep_Shotgun_Plasma_01.fbx" id="2_vsdye"] [sub_resource type="CylinderMesh" id="CylinderMesh_1btvq"] top_radius = 0.055 height = 0.39 [sub_resource type="SphereShape3D" id="SphereShape3D_rdc8b"] radius = 167.996 [sub_resource type="BoxMesh" id="BoxMesh_ag1t0"] size = Vector3(0.205, 1, 0.83) [sub_resource type="SphereShape3D" id="SphereShape3D_036xw"] radius = 0.392821 [node name="Turret" type="Turret"] attack_classes = [&"EnemyTargetBody"] beam_scene = ExtResource("1_xm6id") collision_layer = 0 collision_mask = 0 freeze = true freeze_mode = 1 [node name="MeshInstance3D" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0758235, 0) mesh = SubResource("CylinderMesh_1btvq") [node name="AwarenessArea" type="Area3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -15.7959, 0) collision_layer = 0 collision_mask = 2 [node name="CollisionShape3D" type="CollisionShape3D" parent="AwarenessArea"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 13.9111, 0) shape = SubResource("SphereShape3D_rdc8b") [node name="Gun" type="Node3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.273896, 0) top_level = true [node name="Root Scene" parent="Gun" instance=ExtResource("2_vsdye")] transform = Transform3D(1.30858, 0, 0, 0, 1.30858, 0, 0, 0, 1.30858, 0.00200939, -0.12911, -0.0137266) [node name="MeshInstance3D" type="MeshInstance3D" parent="Gun"] transform = Transform3D(0.341319, 0, 0, 0, 0.282489, -0.191569, 0, 0.191569, 0.282489, 0.00200939, -0.0518904, 0.028925) mesh = SubResource("BoxMesh_ag1t0") [node name="MeshInstance3D2" type="MeshInstance3D" parent="Gun"] transform = Transform3D(0.341319, 0, 0, 0, -0.00356825, -0.3413, 0, 0.3413, -0.00356825, 0.00200939, -0.119031, -0.113755) mesh = SubResource("BoxMesh_ag1t0") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.331101, 0) shape = SubResource("SphereShape3D_036xw")