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turret.hpp File Reference
#include <godot_cpp/classes/area3d.hpp>
#include <godot_cpp/classes/packed_scene.hpp>
#include <godot_cpp/classes/rigid_body3d.hpp>
#include <godot_cpp/templates/hash_set.hpp>
#include <godot_cpp/templates/vector.hpp>

Go to the source code of this file.

Classes

class  godot::Turret
 Generic turret class with the ability to target any type of node as configured. Used for both the player's roof turret pickup and the enemy turrets. More...
 

Namespaces

namespace  godot
 

Enumerations

enum class  godot::TurretState { godot::WAITING = 0x0 , godot::LOCKING = 0x1 , godot::CHARGING , godot::FIRING }
 Current state of a turret. More...