Rally Rush
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#include "godot_cpp/classes/collision_shape3d.hpp"
#include "godot_cpp/templates/hash_set.hpp"
#include "godot_cpp/variant/rid.hpp"
#include <godot_cpp/classes/curve.hpp>
#include <godot_cpp/classes/physics_direct_body_state3d.hpp>
#include <godot_cpp/classes/rigid_body3d.hpp>
Go to the source code of this file.
Classes | |
class | godot::CarPhysics |
Subclass Sandbox for car physics. Uses _integrate_forces and local_velocity to abstract the behaviour of a physical car. More... | |
Namespaces | |
namespace | godot |