|
Rally Rush
|
#include "godot_cpp/templates/vector.hpp"#include "turret.hpp"#include <godot_cpp/classes/area3d.hpp>Go to the source code of this file.
Classes | |
| class | godot::BeaconPowerup |
| Area3D that inverts the attack classes of any turret object that it comes into contact with. Resets effects when it is destroyed. More... | |
Namespaces | |
| namespace | godot |