[gd_scene load_steps=5 format=3 uid="uid://dkvgi7x2epurk"] [sub_resource type="PhysicsMaterial" id="PhysicsMaterial_vwjm3"] friction = 0.0 rough = true absorbent = true [sub_resource type="BoxShape3D" id="BoxShape3D_upk84"] size = Vector3(2, 4, 1.55) [sub_resource type="BoxMesh" id="BoxMesh_xt30h"] size = Vector3(2, 1.55, 4) [sub_resource type="BoxMesh" id="BoxMesh_t424e"] size = Vector3(1.4, 1.43, 0.465) [node name="CarPlayer" type="CarPlayer"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.709296, 0) mass = 1000.0 physics_material_override = SubResource("PhysicsMaterial_vwjm3") center_of_mass_mode = 1 can_sleep = false custom_integrator = true continuous_cd = true [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0.818, 0) shape = SubResource("BoxShape3D_upk84") [node name="MeshInstance3D" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.818, 0) mesh = SubResource("BoxMesh_xt30h") [node name="MeshInstance3D2" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.867176, 2.12183) mesh = SubResource("BoxMesh_t424e") [node name="Camera3D" type="Camera3D" parent="."] transform = Transform3D(-1, 0, -8.74228e-08, -2.87879e-08, 0.944227, 0.329295, 8.25469e-08, 0.329295, -0.944227, 0, 6.34508, -6.93722)