[gd_scene load_steps=3 format=3 uid="uid://dcrccx2elnkcc"] [sub_resource type="SphereShape3D" id="SphereShape3D_b476n"] radius = 1.76997 [sub_resource type="BoxMesh" id="BoxMesh_wkw7o"] [node name="WeaponPickup" type="WeaponPickup"] collision_layer = 4 collision_mask = 4 monitorable = false [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.0604, 0) shape = SubResource("SphereShape3D_b476n") [node name="MeshInstance3D" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.0604, 0) mesh = SubResource("BoxMesh_wkw7o")