Rally Rush
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#include "car_player.hpp"
#include "godot_cpp/classes/animation_player.hpp"
#include "godot_cpp/classes/navigation_agent3d.hpp"
#include "godot_cpp/classes/packed_scene.hpp"
#include <godot_cpp/classes/node3d.hpp>
Go to the source code of this file.
Classes | |
class | godot::Drone |
An enemy drone, moves around using navigation. Model is expected to float well above the transform origin. More... | |
Namespaces | |
namespace | godot |
Enumerations | |
enum class | godot::DroneState { godot::CHASE , godot::DROP , godot::FLEE } |
State of a drone. More... | |