Rally Rush
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beacon_powerup.hpp File Reference
#include "godot_cpp/templates/vector.hpp"
#include "turret.hpp"
#include <godot_cpp/classes/area3d.hpp>

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Classes

class  godot::BeaconPowerup
 Area3D that inverts the attack classes of any turret object that it comes into contact with. Resets effects when it is destroyed. More...
 

Namespaces

namespace  godot