From f34a0eaf95e59cb18afe8870d24f65cf82ecafb4 Mon Sep 17 00:00:00 2001 From: Sara Date: Tue, 21 May 2024 12:59:58 +0200 Subject: [PATCH] feat: added test turret to testmap --- godot/testmap.tscn | 30 +++++++++++++++++++++++++++++- 1 file changed, 29 insertions(+), 1 deletion(-) diff --git a/godot/testmap.tscn b/godot/testmap.tscn index 0b40ce6..d5fd5cf 100644 --- a/godot/testmap.tscn +++ b/godot/testmap.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=7 format=3 uid="uid://e3dmisrrgqq7"] +[gd_scene load_steps=10 format=3 uid="uid://e3dmisrrgqq7"] [ext_resource type="RallyRushGameMode" uid="uid://r8bx64rqumkl" path="res://rally_rush_game_mode.tres" id="1_p2wxn"] [ext_resource type="Material" uid="uid://cfont63vhwa3y" path="res://grid_material.tres" id="2_dkg88"] @@ -13,6 +13,15 @@ size = Vector3(100, 1, 100) [sub_resource type="PlaneMesh" id="PlaneMesh_g4f08"] size = Vector2(100, 100) +[sub_resource type="PrismMesh" id="PrismMesh_xjis4"] +size = Vector3(1, 3.135, 1) + +[sub_resource type="BoxShape3D" id="BoxShape3D_rxnqc"] +size = Vector3(1, 3.18433, 1) + +[sub_resource type="SphereShape3D" id="SphereShape3D_rdc8b"] +radius = 20.126 + [node name="TestMap2" type="Level3D"] game_mode_prototype = ExtResource("1_p2wxn") @@ -171,3 +180,22 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 190.995, 0, 90.7647) [node name="KeyPickup3" parent="." instance=ExtResource("3_j5pjd")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 270.692, 1.52588e-05, -5.4676) + +[node name="Turret" type="Turret" parent="."] +attack_classes = [&"CarPlayer"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 52.5271, -3.8147e-06, 28.3981) + +[node name="MeshInstance3D" type="MeshInstance3D" parent="Turret"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.44861, 0) +mesh = SubResource("PrismMesh_xjis4") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="Turret"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.45032, 0) +shape = SubResource("BoxShape3D_rxnqc") + +[node name="AwarenessArea" type="Area3D" parent="Turret"] +collision_layer = 0 +collision_mask = 2 + +[node name="CollisionShape3D" type="CollisionShape3D" parent="Turret/AwarenessArea"] +shape = SubResource("SphereShape3D_rdc8b")