feat: implemented shield powerup and enemy cars
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a8f7bd20db
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27 changed files with 353 additions and 114 deletions
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godot/Models/SM_Prop_Shield_Bubble_01.fbx
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godot/Models/SM_Prop_Shield_Bubble_01.fbx
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godot/Models/SM_Prop_Shield_Bubble_01.fbx.import
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godot/Models/SM_Prop_Shield_Bubble_01.fbx.import
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"materials": {
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gltf/naming_version=1
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gltf/embedded_image_handling=1
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godot/Models/SimpleSky.png
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godot/Models/SimpleSky.png
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godot/Models/SimpleSky.png.import
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godot/Models/SimpleSky.png.import
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process/fix_alpha_border=true
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6
godot/Models/sky.tres
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godot/Models/sky.tres
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[gd_resource type="PanoramaSkyMaterial" load_steps=2 format=3 uid="uid://b3w42bhig0vhh"]
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[ext_resource type="Texture2D" uid="uid://dgbcs774tvf4d" path="res://Models/SimpleSky.png" id="1_p6xiq"]
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[resource]
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panorama = ExtResource("1_p6xiq")
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