feat: added end and main menu screens

This commit is contained in:
Sara 2024-05-21 11:54:50 +02:00
parent ba1545333a
commit 9d9acc51d5
7 changed files with 229 additions and 2 deletions

View file

@ -1,6 +1,6 @@
[gd_scene load_steps=2 format=3 uid="uid://yrr5jjbpt60l"]
[ext_resource type="PackedScene" uid="uid://e3dmisrrgqq7" path="res://testmap.tscn" id="1_3f7mp"]
[ext_resource type="PackedScene" uid="uid://73cn4swq2gc7" path="res://game_ui.tscn" id="1_g28e3"]
[node name="GameRoot3D" type="GameRoot3D"]
first_boot_level = ExtResource("1_3f7mp")
first_boot_level = ExtResource("1_g28e3")

View file

@ -0,0 +1,40 @@
[gd_scene load_steps=3 format=3 uid="uid://05prvqpy0r6m"]
[ext_resource type="PackedScene" uid="uid://73cn4swq2gc7" path="res://game_ui.tscn" id="1_c4p6k"]
[ext_resource type="PackedScene" uid="uid://e3dmisrrgqq7" path="res://testmap.tscn" id="2_qhspd"]
[node name="Level3D" type="Level3D"]
[node name="EndScreen" type="EndScreen" parent="."]
main_menu_scene = ExtResource("1_c4p6k")
game_scene = ExtResource("2_qhspd")
[node name="RestartButton" type="Button" parent="EndScreen"]
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -78.5
offset_top = -29.0
offset_right = 78.5
offset_bottom = 29.0
grow_horizontal = 2
grow_vertical = 2
focus_neighbor_bottom = NodePath("../MainMenuButton")
text = "Restart"
[node name="MainMenuButton" type="Button" parent="EndScreen"]
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -78.0
offset_top = 55.0
offset_right = 79.0
offset_bottom = 113.0
grow_horizontal = 2
grow_vertical = 2
focus_neighbor_top = NodePath("../RestartButton")
text = "Menu"

46
godot/game_ui.tscn Normal file
View file

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[gd_scene load_steps=2 format=3 uid="uid://73cn4swq2gc7"]
[ext_resource type="PackedScene" uid="uid://e3dmisrrgqq7" path="res://testmap.tscn" id="1_kul4y"]
[node name="Level3D" type="Level3D"]
[node name="GameUI" type="MenuUI" parent="."]
game_scene = ExtResource("1_kul4y")
[node name="StartButton" type="Button" parent="GameUI"]
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -115.0
offset_top = -57.0
offset_right = 115.0
offset_bottom = 57.0
grow_horizontal = 2
grow_vertical = 2
focus_neighbor_bottom = NodePath("../ControlsButton")
text = "Start"
[node name="ControlsButton" type="Button" parent="GameUI"]
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -115.0
offset_top = 111.0
offset_right = 115.0
offset_bottom = 225.0
grow_horizontal = 2
grow_vertical = 2
focus_neighbor_top = NodePath("../StartButton")
text = "Controls"
[node name="ControlsScreen" type="Panel" parent="GameUI"]
offset_left = 32.0
offset_top = 30.0
offset_right = 437.0
offset_bottom = 339.0
[node name="Camera3D" type="Camera3D" parent="."]