feat: registered game_ui
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@ -1,6 +1,7 @@
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#include "register_types.h"
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#include "register_types.h"
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#include "car_physics.hpp"
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#include "car_physics.hpp"
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#include "car_player.hpp"
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#include "car_player.hpp"
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#include "game_ui.hpp"
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#include "key_pickup.hpp"
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#include "key_pickup.hpp"
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#include "rally_rush_game_mode.hpp"
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#include "rally_rush_game_mode.hpp"
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#include "utils/game_mode.hpp"
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#include "utils/game_mode.hpp"
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@ -32,6 +33,7 @@ void initialize_gdextension_types(ModuleInitializationLevel p_level)
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ClassDB::register_class<CarPlayer>();
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ClassDB::register_class<CarPlayer>();
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ClassDB::register_class<RallyRushGameMode>();
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ClassDB::register_class<RallyRushGameMode>();
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ClassDB::register_class<KeyPickup>();
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ClassDB::register_class<KeyPickup>();
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ClassDB::register_class<GameUI>();
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}
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}
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extern "C"
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extern "C"
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