chore: turret tweaks

This commit is contained in:
Sara 2024-05-21 15:58:53 +02:00
parent 732d498d87
commit 6d71c7ee9d

View file

@ -43,7 +43,7 @@ private:
Vector3 aim_position{0.f, 0.f, 0.f}; Vector3 aim_position{0.f, 0.f, 0.f};
Vector3 last_target_position{0.f, 0.f, 0.f}; Vector3 last_target_position{0.f, 0.f, 0.f};
float last_state_switch{0.f}; float last_state_switch{0.f};
float lead_distance{1.f}; float lead_distance{1.2f};
Node3D *gun_node{nullptr}; Node3D *gun_node{nullptr};
@ -56,8 +56,8 @@ private:
Ref<PackedScene> beam_scene{}; Ref<PackedScene> beam_scene{};
float fire_time{1.0f}; float fire_time{1.0f};
float charge_time{0.3f}; float charge_time{1.f};
float lock_time{2.0f}; float lock_time{1.3f};
}; };
} }