# Rally Rush: src/turret.cpp File Reference

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turret.cpp File Reference
`#include "turret.hpp"`
`#include "beam.hpp"`
`#include "utils/godot_macros.h"`
`#include <godot_cpp/classes/global_constants.hpp>`
`#include <godot_cpp/classes/physics_direct_space_state3d.hpp>`
`#include <godot_cpp/classes/physics_ray_query_parameters3d.hpp>`
`#include <godot_cpp/classes/time.hpp>`
`#include <godot_cpp/classes/world3d.hpp>`
`#include <godot_cpp/variant/utility_functions.hpp>`

## Namespaces

namespace | godot

## Macros

#define | CLASSNAME Turret

## Macro Definition Documentation

## CLASSNAME

#define CLASSNAME Turret