# Rally Rush: src/car_player.cpp File Reference

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car_player.cpp File Reference
`#include "car_player.hpp"`
`#include "godot_cpp/classes/global_constants.hpp"`
`#include "godot_cpp/classes/time.hpp"`
`#include "rally_rush_game_mode.hpp"`
`#include "utils/game_root.hpp"`
`#include "utils/godot_macros.h"`
`#include "utils/player_input.hpp"`
`#include <godot_cpp/variant/transform3d.hpp>`
`#include <godot_cpp/classes/physics_direct_body_state3d.hpp>`

## Namespaces

namespace | godot

## Macros

#define | CLASSNAME CarPlayer

## Macro Definition Documentation

## CLASSNAME

#define CLASSNAME CarPlayer