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Author SHA1 Message Date
Sara 04a612e0c1 feat: added more containers 2025-09-16 21:49:53 +02:00
Sara 0ee1962a16 feat: redesigned styling system 2025-09-16 21:49:42 +02:00
2 changed files with 107 additions and 48 deletions

View file

@ -1,62 +1,77 @@
#include "application.h" #include "application.h"
#include "defs.h"
#include "style.h" #include "style.h"
#include <SDL3/SDL.h> #include <SDL3/SDL.h>
#include <clay/clay.h> #include <clay/clay.h>
static inline static inline void DiceSelectorContainer() {
void DiceContainer() { CLAY(CLAY_ID("DiceSelector"), {
CLAY(CLAY_ID("DiceContainer"), {
.layout = { .layout = {
.sizing = { CLAY_SIZING_GROW(0), CLAY_SIZING_PERCENT(0.2) }, .layoutDirection = CLAY_TOP_TO_BOTTOM,
.padding = CLAY_PADDING_ALL(16), .sizing = { CLAY_SIZING_FIXED(300), CLAY_SIZING_GROW(0) },
.padding = containerPadding,
.childGap = paragraphGap,
}, },
.backgroundColor = containerColors[0], .INNER_CONTAINER(0)
.cornerRadius = defaultRadiusAll,
}) { }) {
CLAY_TEXT(CLAY_STRING("Text data"), CLAY_TEXT_CONFIG({ }
TEXT_BODY, }
.textColor = textColors[0]
static inline void ActiveDiceContainer() {
CLAY(CLAY_ID("ActiveDice"), {
.layout = {
.layoutDirection = CLAY_TOP_TO_BOTTOM,
.sizing = { CLAY_SIZING_GROW(0), CLAY_SIZING_GROW(0) },
.padding = containerPadding,
.childGap = paragraphGap,
},
.INNER_CONTAINER(0)
}) {
CLAY_TEXT(CLAY_STRING("Header Text"), CLAY_TEXT_CONFIG({
.H(1, 0),
}));
CLAY_TEXT(CLAY_STRING("Content text"), CLAY_TEXT_CONFIG({
.BODY(0),
})); }));
} }
} }
static inline static inline void DiceContainer() {
void DiceLogContainer() { CLAY(CLAY_ID("DiceContainer"), {
.layout = {
.layoutDirection = CLAY_LEFT_TO_RIGHT,
.sizing = { CLAY_SIZING_GROW(0), CLAY_SIZING_PERCENT(0.4) },
.childGap = containerGap
},
}) {
DiceSelectorContainer();
ActiveDiceContainer();
}
}
static inline void DiceLogContainer() {
CLAY(CLAY_ID("LogContainer"), { CLAY(CLAY_ID("LogContainer"), {
.layout = { .layout = {
.sizing = layoutExpand, .sizing = layoutExpand,
.padding = CLAY_PADDING_ALL(16), .padding = CLAY_PADDING_ALL(16),
}, },
.backgroundColor = containerColors[0], .INNER_CONTAINER(0)
.cornerRadius = defaultRadiusAll
}) {} }) {}
} }
static inline static inline void InitiativeListContainer() {
void InitiativeListContainer() {
CLAY(CLAY_ID("InitiativeListContainer"), { CLAY(CLAY_ID("InitiativeListContainer"), {
.layout = { .layout = {
.sizing = layoutExpand, .sizing = layoutExpand,
.padding = CLAY_PADDING_ALL(16), .padding = CLAY_PADDING_ALL(16),
}, },
.backgroundColor = containerColors[0], .INNER_CONTAINER(0)
.cornerRadius = defaultRadiusAll,
}) {} }) {}
} }
Clay_RenderCommandArray RenderApplication() { Clay_RenderCommandArray RenderApplication() {
Clay_BeginLayout(); Clay_BeginLayout();
CLAY(CLAY_ID("OuterContainer"), { CLAY(CLAY_ID("OuterContainer"), windowStyle) {
.layout = {
.layoutDirection = CLAY_TOP_TO_BOTTOM,
.sizing = layoutExpand,
.padding = CLAY_PADDING_ALL(windowPadding),
.childGap = containerGap,
},
.backgroundColor = windowBackground
}) {
DiceContainer(); DiceContainer();
CLAY(CLAY_ID("LowerSplitContainer"), { CLAY(CLAY_ID("LowerSplitContainer"), {
.layout = { .layout = {

View file

@ -3,25 +3,16 @@
#include "defs.h" #include "defs.h"
#include <clay/clay.h> #include <clay/clay.h>
#include <stdint.h>
constexpr float defaultRadius = 5.f; ////////////////////////////////////
constexpr Clay_CornerRadius defaultRadiusAll = { // CONTAINER STYLE
defaultRadius, defaultRadius, ////////////////////////////////////
defaultRadius, defaultRadius
};
constexpr float containerGap = 5.f;
constexpr float windowPadding = 5.f;
constexpr uint16_t containerGap = 5;
#define TEXT_BODY\ constexpr Clay_Padding containerPadding = {
.fontId = FONT_DEFAULT,\ 32, 32,
.fontSize = 15 16, 16
#define TEXT_H1\
.fontId = FONT_BOLD,\
.fontSize = 20
constexpr Clay_Color windowBackground = {
255*0.35, 255*0.35, 255*0.35, 255
}; };
constexpr Clay_Color containerColors[] = { constexpr Clay_Color containerColors[] = {
{ 255*0.25, 255*0.25, 255*0.25, 255 }, { 255*0.25, 255*0.25, 255*0.25, 255 },
@ -29,15 +20,68 @@ constexpr Clay_Color containerColors[] = {
{ 255*0.1, 255*0.1, 255*0.1, 255 }, { 255*0.1, 255*0.1, 255*0.1, 255 },
}; };
constexpr Clay_Sizing layoutExpand = {
.width = CLAY_SIZING_GROW(0),
.height = CLAY_SIZING_GROW(0)
};
constexpr float defaultRadius = 5.f;
constexpr Clay_CornerRadius defaultRadiusAll = {
defaultRadius, defaultRadius,
defaultRadius, defaultRadius
};
#define INNER_CONTAINER(depth_) \
backgroundColor = containerColors[depth_],\
.cornerRadius = defaultRadiusAll
////////////////////////////////////
// WINDOW STYLE
////////////////////////////////////
constexpr float windowPadding = 5;
constexpr Clay_Color windowBackground = {
255*0.35, 255*0.35, 255*0.35, 255
};
constexpr Clay_ElementDeclaration windowStyle = {
.layout = {
.layoutDirection = CLAY_TOP_TO_BOTTOM,
.sizing = layoutExpand,
.padding = CLAY_PADDING_ALL(windowPadding),
.childGap = containerGap,
},
.backgroundColor = windowBackground
};
////////////////////////////////////
// TEXT STYLE
////////////////////////////////////
constexpr float paragraphGap = 10;
constexpr uint16_t baseFontSize = 16;
constexpr Clay_Color textColors[] = { constexpr Clay_Color textColors[] = {
{ 250, 250, 250, 255 }, { 250, 250, 250, 255 },
{ 250, 250, 250, 255 }, { 250, 250, 250, 255 },
{ 250, 250, 250, 255 }, { 250, 250, 250, 255 },
}; };
constexpr Clay_Sizing layoutExpand = { constexpr uint16_t headerSizes[] = {
.width = CLAY_SIZING_GROW(0), 64, 32, 28, 16
.height = CLAY_SIZING_GROW(0)
}; };
#define TEXT_STYLE(color_)\
textColor = textColors[color_]
#define BODY(color_)\
fontId = FONT_DEFAULT,\
.fontSize = baseFontSize,\
.TEXT_STYLE(color_)
#define H(level_, color_)\
fontId = FONT_BOLD,\
.fontSize = headerSizes[(level_)-1],\
.TEXT_STYLE(color_)
#endif // !STYLE_H #endif // !STYLE_H