diff --git a/src/renderer/clay_renderer_SDL3.c b/src/renderer/clay_renderer_SDL3.c index 05a7f47..1c36a2f 100644 --- a/src/renderer/clay_renderer_SDL3.c +++ b/src/renderer/clay_renderer_SDL3.c @@ -52,8 +52,6 @@ static void SDL_Clay_RenderFillRoundedRect(Clay_SDL3RendererData *rendererData, int totalVertices = 0; for (int i = 0; i < 4; ++i) { numCircleSegments[i] = SDL_clamp((int)radii[i] / 2, 1, NUM_CIRCLE_SEGMENTS); - SDL_Log("num segments %d: %d", i, numCircleSegments[i]); - SDL_Log("radius %d: %f", i, radii[i]); totalVertices += numCircleSegments[i]; }