feat: implemented dice rolling
This commit is contained in:
parent
ddf9936f58
commit
ae334c395a
4 changed files with 127 additions and 17 deletions
|
|
@ -1,15 +1,22 @@
|
|||
#include "dice_data.h"
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
|
||||
namespace active_dice {
|
||||
struct DieState {
|
||||
Die type;
|
||||
uint8_t value;
|
||||
};
|
||||
constexpr size_t maxActiveDice{16};
|
||||
Die activeDice[maxActiveDice];
|
||||
DieState activeDice[maxActiveDice];
|
||||
size_t numActiveDice{0};
|
||||
|
||||
void Add(Die die) {
|
||||
if(numActiveDice < maxActiveDice) {
|
||||
activeDice[numActiveDice] = die;
|
||||
activeDice[numActiveDice].type = die;
|
||||
activeDice[numActiveDice].value = RollDie(die);
|
||||
++numActiveDice;
|
||||
}
|
||||
}
|
||||
|
|
@ -19,18 +26,37 @@ void Remove(size_t at) {
|
|||
return;
|
||||
}
|
||||
if(at < numActiveDice - 1) {
|
||||
std::memmove(activeDice + at, activeDice + at + 1, numActiveDice - at);
|
||||
std::memmove(activeDice + at, activeDice + at + 1, sizeof(DieState) * (numActiveDice - at));
|
||||
}
|
||||
--numActiveDice;
|
||||
}
|
||||
|
||||
Die Get(size_t at) {
|
||||
if(at < numActiveDice) {
|
||||
return activeDice[at];
|
||||
return activeDice[at].type;
|
||||
} else return D_COIN;
|
||||
}
|
||||
|
||||
uint8_t GetValue(size_t at) {
|
||||
if(at < numActiveDice) {
|
||||
return activeDice[at].value;
|
||||
} else return 0;
|
||||
}
|
||||
|
||||
size_t Count() {
|
||||
return numActiveDice;
|
||||
}
|
||||
|
||||
void ReRoll() {
|
||||
for(size_t i{0}; i < numActiveDice; ++i) {
|
||||
activeDice[i].value = RollDie(activeDice[i].type);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
uint8_t RollDie(Die die) {
|
||||
if(die == D_COIN) {
|
||||
return std::rand() % 2;
|
||||
}
|
||||
return 1 + std::rand() % (die-1);
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue